Jeremy: I had hoped to have this episode together and published in time for the 15th anniversary of the game under discussion this week: Mass Effect. That clearly didn't happen, the 15th anniversary being last autumn and all. But hey, that's what happens when you start dealing with the relativistic speeds and time dilation of space travel! For all you know, we recorded this like three years ago and it's only just now reaching Earth due to Einsteinian chicanery. Alternately, it's possible that we simply didn't have the chance to pull all of this together until more recently. Or maybe both explanations are wholly valid until you—yes, you!—codify the answer by making a selection on your dialogue wheel. Player agency: That's the Mass Effect way, baby. That, and smoochin' aliens.
In any case, Diamond Feit and Wesley Fenlon join me this week in order to discuss romance options, lunar hot rods, and chthonic horrors from beyond the galactic rim. For that, you see, is also the Mass Effect way. The game truly contains multitudes.
Art by John Pading and edits by Greg Leahy.
James Krusling
2023-07-11 21:38:30 +0000 UTCShel Freezes Over
2023-07-09 13:45:12 +0000 UTC