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Ian Frederick
Ian Frederick

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Abstract Viscous Fluid FX (with UVs)

we're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so th

we're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so that they get advected with the liquid so we can apply some fun textures later on.

HIP FILE (Top Tier Only)

Abstract Viscous Fluid FX (with UVs)

Comments

whats your head size? with voxel size 0.01 my head creates a 4 gb vdb...ah reducing size by 10 seems to work now

Peter

Yeah! I'll put it up when I get a chance soon.

ian frederick

Any chance of a HIP for this project? Thanks!

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