we're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so th
we're going to tackle how to create a custom velocity field to drive a viscous FLIP sim. I'll also show you how to properly set up UVs so that they get advected with the liquid so we can apply some fun textures later on.
HIP FILE (Top Tier Only)
Peter
2025-07-25 15:13:05 +0000 UTCian frederick
2025-06-10 07:25:08 +0000 UTCNew Rule
2025-06-09 14:08:14 +0000 UTC