Hello Everyone, Team Radious here!
Today we have for you another update. Smaller bug fixes, several needed balance changes, few building tweaks and more in the notes.
Changelog:
- Complete changelog can be found here - Troy Full Changelog or on Steam Workshop
- Additional unit balancing.
- Balance change to various Mythos units - Harpies, Centaurs, Griffins.
- Corrected tier unlocks for several Giant units in Truth campaign mode.
- T2 Garrison building can be constructed in T3 towns (previously T4), but it is more expensive and has higher public order hit.
- Reduced several reload speed buffs to various units to prevent 0 reload time vanilla bug when several buffs combined.
- Increased AI recruitment priority for higher tier units.
If you have any issues/crashes etc: Troys FAQ
Supporting Team Radious:
If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious
We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2, Thrones of Britannia, Three Kingdoms and Troy) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality.
Social Media:
We are also very active on all our social media platforms. Feel free to engage with us, and leave feedback and suggestions
Discord- https://discordapp.com/invite/emQpcha
Steam Community- http://steamcommunity.com/groups/TeamRadious
Facebook- https://www.facebook.com/TeamRadious/
Twitter - https://twitter.com/TeamRadious
Team Radious subreddit- https://www.reddit.com/r/TeamRadious/
Youtube - https://www.youtube.com/channel/UCB1fknw1kKbdr1yuBuKcUkA
Have fun with our mods and creations! Thank you for supporting our work, none of that would be possible without you!
Yours,
Team Radious