Hello Everyone, Team Radious here!
Today we have for you another update. Balance changes, AI improvements, garrison tweaks and more.
Changelog:
- Complete changelog can be found here - Troy Full Changelog or on Steam Workshop
- Additional unit balancing.
- Small morale increase for various T1 and T2 units.
- Improved garrisons from T2 Guard building across all factions.
- Garrison building now provides 1 turn siege attrition defence.
- Mythical buildings provide few more garrison monsters (Truth and Mythos campaigns).
- All agents have now all skills unlocked.
- Rebalanced many agent skills.
- All playable factions can now recruit all general types.
- AI will attack settlements more often.
- Increased difficulty for Very Hard and Legendary AI options.
If you have any issues/crashes etc: Troys FAQ
Supporting Team Radious:
If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious
We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2, Thrones of Britannia, Three Kingdoms and Troy) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality.
Social Media:
We are also very active on all our social media platforms. Feel free to engage with us, and leave feedback and suggestions
Discord- https://discordapp.com/invite/emQpcha
Steam Community- http://steamcommunity.com/groups/TeamRadious
Facebook- https://www.facebook.com/TeamRadious/
Twitter - https://twitter.com/TeamRadious
Team Radious subreddit- https://www.reddit.com/r/TeamRadious/
Youtube - https://www.youtube.com/channel/UCB1fknw1kKbdr1yuBuKcUkA
Have fun with our mods and creations! Thank you for supporting our work, none of that would be possible without you!
Yours,
Team Radious