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KarmaLegends
KarmaLegends

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PLUSHQUEST CONTINUES + NEW GAME?

Hey there everyone! Just checking back in, it's been a while since I made a post here, good news is im still crackin at PQ. It's nearing the climax and finale, so it's a good time to read if you wanna binge something near completion. Tippler's been doing an AMAZING job on the art and honestly I'm so proud of what PQ is becoming. The horror and mystery elements are all coming together and a big bad has revealed themselves, so I appreciate your support!

PLUSH QUEST will likely finish by the end of this month, after that I'm going to wrap up this thread of Catalyst and move onto something new, probably another quest in the meantime, but also a new game.

============ NEW GAME??? ============

Yep that's right, im cracking out the old game design manifesto and am making something new, this time it's a pseudo boardgame/roguelite. I'm taking inspiration from the stuff I've done previously and lessons I learned in questing to make something I think will be rather fun and somewhat unique. The premise is as follows:

You are sent into the dragon's lair, hand picked by the monster herself and told you have 16 hours to prepare, lest she kill everyone here including you. You collect trinkets, weapons, and artifacts all in an attempt to make a run at the big bad.

Mechanically it plays like a handbuilder, you're trying to build a hand of [currently not determined] size and quality, collect allies to gain more action points a turn, and explore a board of hidden hexes. Here's a test I'm doing on TTS:

So far it's incredibly broken and barely playable, but I'm liking the direction its going in!

My objective is to make it feel good mechanically, test out multiplayer, see about getting some playtester, then making a digital version that feels kind of like a roguelite.

Oh but roguelikes have progression elements. Well my plan is to make it WAY harder then to be able to complete it in one run, letting you *reset time* going back to the beginning and lock in elements you like, reset ones you don't, upgrade the shop, and more. 

With a concept like this, adding new allies, weapons, bosses, areas, biomes and the like should be possible so I plan to try to make something cool.

Oh and have a quest tie in that's like a chose your own adventure set in this setting, hopefully that will interest some people.


Thanks for your time, talk to you later!

~EDMANGO~!!!!

PLUSHQUEST CONTINUES + NEW GAME?

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