just a little side project while waiting for some of the reviews on the play-tests of project impact, I tried to make a new FP combat-behavior revamp that relies on directional attacking and precision rather than spamming, currently, most of the behaviors are set but i wanna make a way to make the directional attacks necessary, this will be a drastic change to feel of the gameplay.
This is quite different from FP revo, this is also far from an FP version of ABR, the attack system is highly resembles kingdom come:deliverance though it won't be fully 1:1,
there will be a few adjustments as we're quite limited with our frameworks/resources, Hope y'all are excited!
Mathias
2021-09-12 03:44:06 +0000 UTCNiko
2021-08-27 21:19:39 +0000 UTCJeffrey Croft
2021-08-27 19:03:26 +0000 UTCJoel Fontana
2021-08-27 16:36:48 +0000 UTCKebab
2021-08-27 15:36:07 +0000 UTCADRI
2021-08-27 15:14:06 +0000 UTCmayconrf
2021-08-27 14:24:32 +0000 UTC