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NerdyRodent
NerdyRodent

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Creative Interpolation + Sparse RGB (Apr 2024)

Just a quick update to the previous Batch Image Animation workflow as various nodes have changed.

Enjoy! :)

Comments

I've tried a number of ways to create a similar error but haven't been able to. Chances are there's an odd model selected somewhere so worth double-checking those nodes.

Nerdy Rodent

Thankyou for your work by the way!

mrs luvaluva

Hello, I'm getting an error messages on the KSampler Adv 'RuntimeError: mat1 and mat2 shapes cannot be multiplied (2464x2048 and 768x320)'

mrs luvaluva

We can use 1024x1024 now !

cfc

We can use so many pictures now wow fantastic !

cfc

Thanks ! It's your best workflow (for me)

cfc

IP Adapter will always re-interpret to some degree, unfortunately

Nerdy Rodent

Thanks for the workflow! Have you found any way to adhere to the initial input image 100% without the model interpreting that image? I'm trying to get this to work with photos but as close as it gets the final render is always an interpretation of the initial images rather than starting with / ending with the actual photos. It seems great for ai generated init images, but challenging when trying to use photo init images.

GeoMage


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