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NotepadAnon
NotepadAnon

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Here and Again, We Dance the Infinite Cycle

Hello once again to my (infrequent) updates. As you can see Zombies & Ziggurats has reached its conclusion quite well:

https://docs.google.com/document/d/1Vdw2xjZ3bL4aoUD0uJh_N21LQhxVv7G-pnT3pHWZS9M/edit?usp=sharing

Overall, I think it needs some more robust . . . uh . . . "Something" to make the whole thing shine, but for the life of me, I don't know what. But you're not here for that, what's next on the Chopping Block.

• Gachimuchi ♂ Super ♂ Smashers ♂
• Theomachy (COMMISSION)
• Eagles & Rifles Redux
• Notamons Redux (Tie-Breaker'd by the E-Boy I Keep In My Closet)

As you can see, Super Smashers has been making some headway, the system has been hammered out at its basics. Though I am trying to do a Game Jam as well, notably trying to finish up Metal Saviors for the Game Design Guild Anniversary Jam. 

Outside of that, it's business as  usual. Though I have been debating on reaching out to Osprey Publishing after the Eagles & Rifles Redux is complete, as I was trying to "Go Legit" this year a bit. But let's be honest with ourselves here, I'm doing a Gachimuchi TRPG, again.

Though speaking about Official, a game I wrote a long while ago, Dungeon Tactics, may be getting a formal release this year. So that's exciting. 

Here and Again, We Dance the Infinite Cycle Here and Again, We Dance the Infinite Cycle

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