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NotepadAnon
NotepadAnon

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By Blade, Cross, and Democratic Voting Processes

The latest game has started production, By Blade and Cross which is a game about mechs, conquistadors, and exploring the New World. 

Generally speaking, it's a two-faced project, on one hand it's about updating the rules and ideas from a previous game (Saga of King Arthur and the Men of Metal, or SKAMM) which was the Pendragon Saga, but with Fantasy Mechs. I wanted to fix that one for a while, but it proved to be just awkward enough to make it difficult. 

The other hand, it's about my burning hatred of Lumen as a concept of game design. As Lumen strives to emulate the most entertaining video games such as  . . . Destiny, Warframe, Warframe Again, and other Looter Shooters. It's set goals are to create a Power Fantasy, yet, it rarely does that. A shame. So, I've chopped it up, discarded the bits and reworking things.

By Blade and Cross should have a pretty solid production cycle, nothing too extreme and the only thing I believe I'll get held up on is the "New World Creation" system. I do have a method to avoid it being too complex, but it's reliant on a lot of factors. 

In other news, MARCH NOTOCRACY begins probably this Sunday. As always I'll post the polls here and you're Plutocratic Bonuses will sway the vote heavily. My main goal this one is to create THEMATIC games, which is to say that I want to merge style and substance together to create something that may not "play" perfect, but get you, the player, in the headspace of the situation. I got a few ideas, but feel free to field additional ones. 

By Blade, Cross, and Democratic Voting Processes By Blade, Cross, and Democratic Voting Processes

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