Bug Fixing and Design Work
Added 2019-03-03 09:29:57 +0000 UTCI've got a pile of bug reports in for v0.14.0 (thank you to everyone who found something and took the time to let me know!), so I'm chewing through that as we speak to get v0.14.1 polished up. Once that's done I'm going to be doing some design work and planning for v0.15 to figure out what I want to work on next. One of the major things that has been bothering me lately is the underlying code for how serums are put together and applied. A lot of my early assumptions haven't turned out to be true and I'd like the system to be a lot more flexible than it currently is. I'm going to try and find some time to read through the existing code and figure out exactly what needs to be changed.
That's all I have to report for tonight. The $10+ patron reward forms will be going out Monday night, so look out for that!
Comments
Just got this error on a performance review, when a girl offers her favors to stay. It can be fixed simply by changing mc.stamina to mc.current_stamina (I see at least two instance of this error in the "roles" code: one where your stamina is 0 and one where it's positive.) [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 7341, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 7613, in script call call talk_person(the_person) from _call_talk_person_3 File "game/script.rpy", line 7714, in script call python: #Generate a list of options from the actions that have their requirement met, plus a back button in case the player wants to take none of them. File "game/roles.rpy", line 463, in script menu: File "game/roles.rpy", line 464, in <module> "Fuck her." if mc.stamina > 0: AttributeError: 'MainCharacter' object has no attribute 'stamina' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 7341, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 7613, in script call call talk_person(the_person) from _call_talk_person_3 File "game/script.rpy", line 7714, in script call python: #Generate a list of options from the actions that have their requirement met, plus a back button in case the player wants to take none of them. File "game/roles.rpy", line 463, in script menu: File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/BC96EBEC-CB1E-4113-BC0A-077ADBBB30AF/d/Lab_Rats_2 0.14.0.app/Contents/Resources/autorun/renpy/ast.py", line 1531, in execute choice = renpy.exports.menu(choices, self.set) File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/BC96EBEC-CB1E-4113-BC0A-077ADBBB30AF/d/Lab_Rats_2 0.14.0.app/Contents/Resources/autorun/renpy/exports.py", line 874, in menu if renpy.python.py_eval(condition) ] File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/BC96EBEC-CB1E-4113-BC0A-077ADBBB30AF/d/Lab_Rats_2 0.14.0.app/Contents/Resources/autorun/renpy/python.py", line 1943, in py_eval return py_eval_bytecode(code, globals, locals) File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/BC96EBEC-CB1E-4113-BC0A-077ADBBB30AF/d/Lab_Rats_2 0.14.0.app/Contents/Resources/autorun/renpy/python.py", line 1936, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/roles.rpy", line 464, in <module> "Fuck her." if mc.stamina > 0: AttributeError: 'MainCharacter' object has no attribute 'stamina' Darwin-17.7.0-x86_64-i386-64bit Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.14.0 Thu Mar 7 23:19:23 2019 [/code] </module></module>
Petechons
2019-03-08 05:26:36 +0000 UTCInteresting, I'll look into that and see if I can figure out what's causing it.
Vren
2019-03-07 05:45:37 +0000 UTC