Yesterday I put a batch of new clothing through the renderer and got them implemented in game. The goal was to provide a wider range of relatively normal clothes for constructing outfits. There are some clipping problems I'll have to take care of and re-render to fix in the future, but they're looking pretty good for now.
Speaking of rendering, I've just begun the rendering process for the first of the sex scene positions. That should be done in a day or two, at which point I can get the images in game and make sure everything is working as intended. I picked doggy style, viewed from behind, which will give me a good way to test my clothing layering code.
It's the end of the month, which means patron rewards for the first of the month will be coming up for the first time for Lab Rats 2. Tomorrow night all active patrons will receive an email containing a link to a google form. On this form you can fill in your name suggestion ($10 patrons), outfit design ($20 patrons), or unique character design ($50). The results will be included in v0.2 of Lab Rats 2 when it's released.
Vren
2018-02-02 04:47:03 +0000 UTCKedokata
2018-01-31 18:00:38 +0000 UTC