v0.2 Sneak Peek
Added 2018-02-05 08:30:51 +0000 UTC
Alright, I've got a pair of screenshots that show off a bunch of new things for v0.2. Lets dive right in and see what interesting things are going on here!
First, we have the first look at the initial UI redesign. The old default Ren'py assets are in the process of being cleared out, and are going to be replaced by the blue and grey style above. This is going to be an iterative process, with elements being updated or improved as we go.
Second, we've got an example of the new facial expressions in use. Our lovely test subject Jennifer is smiling here in response to us complimenting her outfit.
Third and perhaps most obvious, we have a new character position, and the first of the actual sex positions. Getting this pose working required almost no extra interaction from me, which bodes well for getting other positions into the game soon.
Nothing goes perfectly smoothly of course, and there are a number of issues I will need to address that are also shown in the above image. The character information needs to be redesigned to match the new UI panels, the girls need to be layered properly so they appear behind the text box instead of over it, and a number of clothing items need to be re-rendered to fix some clipping issues. I hope to have these fixed in the next couple of days, at which point I will be looking to set a date for the patron v0.2 release!
The "Sci-Fi' concept of pregnancy could be interesting... Maybe a serum gets developed to accelerate the process? It's really not my thing, but if it were somehow in the research tree..hmmmm...
2018-02-07 22:58:13 +0000 UTC
It took me a while to get it down, but the key is supply and production. Beef up your supply requirements and then load in the production peeps. You can keep your marketing staff to a minimum (I used 1) and research can either be done by you or by a targeted hire (high stats).
Ignatz
2018-02-07 02:52:00 +0000 UTC
Just played a brief runthrough of 0.1 so not sure if you've made these changes. The serum crafting screen needs work as there's overlapping and the font clashes with the background to make it incredibly difficult to read the information. From a gameplay standpoint, I'd suggest tweeking the money side fo the business. I get the impression that once the business is large enough then it can be self-sustaining but it's a real grind to get there as well as constantly needing to revert back to an easier serum just to make ends meet. I'm not sure if it's how long the more advanced stuff takes to make, their supply requirements vs how much is bought per order, or the price to sell the serums that makes it difficult. It could be a smaller tweak to all of the above would be better than a bigger twak to one of them.
DaSalvatore
2018-02-06 20:33:20 +0000 UTC
Ooh, those are very much the style I was thinking of. I'm going to go back to the drawing board with the menu buttons and see if I can make some hexagonal buttons that tile nicely.
Vren
2018-02-06 04:32:05 +0000 UTC
I hope so, and on top of that I hope there are some interaction regarding of the kids. When I play the game the employees will be required to take maternity leave once every 3 years (I am such a jerk
Shas'O Dal'yth Kauyon Kais Taku
2018-02-05 13:16:13 +0000 UTC
Will pregnancy be apart of this game as well I’m just asking as some of interaction with girls they said it’s a good thing there on the pill
jordan silvester
2018-02-05 08:39:13 +0000 UTC
Font color should be changed, it's not legible. Also the Jennifer text is not legible either against the background.
Another thought for the UI is to add in combinations of hexagons into the design so it resembles chemical formulas. Something like <a href="http://conceptomed.com/wp-content/uploads/2016/04/research-and-development.jpg" rel="nofollow noopener" target="_blank">http://conceptomed.com/wp-content/uploads/2016/04/research-and-development.jpg</a>Can even copy some of Orwell's UI design
<a href="https://vice-images.vice.com/images/content-images-crops/2016/09/15/orwell-is-a-game-about-surviellance-with-a-major-blindspot-body-image-1473966545-size_1000.jpg?output-quality=75" rel="nofollow noopener" target="_blank">https://vice-images.vice.com/images/content-images-crops/2016/09/15/orwell-is-a-game-about-surviellance-with-a-major-blindspot-body-image-1473966545-size_1000.jpg?output-quality=75</a>
Mylen Ploa
2018-02-05 08:37:57 +0000 UTC