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vrengames
vrengames

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LR2 Prototyping - Shader Coloured Clothing

It's the last night of prototyping week, and I've got another gif to show off my results. The effects you're seeing are using the same shader library as the animation demo from a few days ago, but instead of manipulating pixel positions to simulate movement they're manipulating pixel colour. The standard white tank top that is currently in LR2 can then be shifted to any colour desired, using the greyscale image to control lightness/darkness.

Implementing this in LR2 would reduce my workload - I would only need to render a single greyscale version of any piece of clothing - while also letting the player customize the colour of any piece of clothing they want. It should also be possible to pass different patterns to the shader so that different sections of clothing would be coloured different colours!

The potential this shader library has shown has convinced me it's worth taking the time to refactor the current display code. If nothing goes wrong, I hope to have it implemented in v0.3!

LR2 Prototyping - Shader Coloured Clothing

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