Lab Rats 2 v0.10.0 Release!
Added 2018-10-25 08:12:39 +0000 UTCv0.10.0 is live! Get it here:
PC(Windows and Linux): Lab Rats 2 v0.10.0-PC
Android: Lab Rats 2 v0.10.0-Android
The focus of the v0.10 update cycle was on improving the main sex system of the game, with the goal to make it more interactive and dynamic. As a method to help achieve that goal girls are now given a randomly generated list of "opinions" - topics that she feels strongly or negatively about. Opinions will influence how content a girl is with her job, what sex positions she is most turned on by, and what approach to seduction she finds most effective. Learning a girls likes and dislikes is a key step in corrupting them.
A number of other aspects of the sex system have been updated to make it more context dependent. When having sex the object you're using, such as a desk, bed, or floor, will influence how slutty or obedient a girl is feeling. The way you choose to seduce a girl also has an impact. Girls with high obedience react well to being commanded to have sex, while low obedience but high sluttiness characters like it when you offer to pleasure them. As a last addition characters will also now acknowledge when they're having sex in front of other people, and those other people will certainly have something to say about what you're doing.
Finally, there have been a pile of changes throughout the game to improve the general gameplay and UI. The previous floating text whenever a stat was changed has been replaced with a phone-style UI that logs all of the recent messages. The interview screen has been reworked to be consistent with the menu design of the rest of the game and more attractively display important information. Character happiness now tends towards 100 proportional to how far away from 100 it is. The deepthroat position has had large sections added to it and is being used as a proof of concept for all positions.
This update ended up covering so much that I've decided to devote the v0.11 update cycle to adding content to the exiting sex positions, adding completely new positions, and fleshing out unique branches for opinions. I hope you're excited to try the new version, I hope you enjoy it!
And of course, a changelog (v0.9.1 to v0.10.0):
*CHANGES AND ADDITIONS*
* Serums that increase sluttiness now increase core sluttiness and temporary sluttiness.
* Changed all appropriate uses of clothing being removed to use a fade out animation.
* Changed all appropraite uses of clothing being removed to use a fade out animation.
* Orgasms can no longer increase core sluttiness any higher than the position maximum allowed for temporary sluttiness.
* Added "..." to menu options that lead to more menues instead of being an instant action.
* Added extra actions in water spilled crisis.
* Added character opinions. Characters will love, like, dislike, or hate a large number of topics.
* Character opinions are split between regular opinions and sexy opinions/kinks.
* Character opinions are partially tied to their personality types. Characters with the same personality are likely to share some opinions.
* Overhauled NPC detailed information screen. Now shows character opinions, special roles, and is in general far more visually appealing.
* Character opinions are now hidden when you first meet a person. Interactions will reveal likes/dislikes as they are relavent.
* Added option to make small talk. Characters will reveal an opinion that they hold. Opinions about sex or other risque topics will only come up at higher sluttiness levels.
* Characters who dislike or hate smalltalk will become less happy when you make small talk with them. Characters who like or love it will have a larger happiness boost.
* Overhauled interview screen.
* Added four new business policies that reveal character opinions. The last level aslo reveals applicant sex skills.
* Overhauled popup screen. Popup information is now stored in a text log in the bottom right of the screen that can be moved up and down to show more or less.
* Added multiple approaches when trying to seduce a girl. Obedient girls are more likely to listen to demands, slutty girls are more likely to be swayed by offers of pleasure.
* Added situational modifiers for your approach while having sex.
* Added situational modifiers for what you're having sex on.
* Added option to "find somewhere quiet" or have sex out in the open. If out in the open other characters in the area will comment on it, with their reaction depending on their own sluttiness.
* Girls now respond back when having sex in public and another character comments on it.
* A characters happiness now floats back towards 100 over time. Each day their happiness will float 1 point towards 100 for every 5 points above or below 100 they are.
* Reworked staff overview screen. Select staff button will now always be visible when appropriate and visble appearance has been improved.
* Most opinions have minor effects spread throughout the game. Most normal opinions give small boosts or penalties to happiness. Most sex related opinions give boosts to sluttiness or arousal.
* Updated tshirt, long tshirt, tanktop, pencil skirt, and booty short renders to fix poke through issues.
* Expanded deepthroat scene description as proof of concept for future position expansions.
* Arousal now adds 25% of it's value to sluttiness during sex instead of 50%
* Tweaked sluttiness values for some pieces of clothing.
* Added small set of new underwear outfits to the random pool.
* Changed suggestability description to %chance of temporary sluttiness into core sluttiness in main person UI.
*BUG FIXES*
* Fixed off by one error with heart displays that was resulting in them displaying one heart segment too few.
* Allowed temporary and core sluttiness to go negative to prevent any bugs when applying and removing negative sluttiness amounts.
* Fixed strip menu improperly returning to sex if a piece of clothing could not be removed.
* Fixed a number of improper random calls that skewed probability to the last option provided in a list.
Comments
Argh, is there any way to "corrupt" a girl past 90 now?
Petechons
2018-11-04 15:59:39 +0000 UTCBefore this change a serum that added sluttiness only increased temporary sluttiness, which cause two problems. First, if the serum didn't increase suggestibility their sluttiness was capped at core+5, so it really didn't have much of an effect. Second, because it was temp sluttiness in excess of their core sluttiness it would slowly be turned into core sluttiness. This ran counter to the idea that corrupting girls required active effort and that the sluttiness serums were for strictly temporary boosts (or required constant application). You're right that the UI is not as clear as it could be, I'll think about that and try and resolve it in the future.
Vren
2018-11-01 05:51:01 +0000 UTC> * Serums that increase sluttiness now increase core sluttiness and temporary sluttiness. What is the deal with this? So far as I can tell, when I give a girl such a serum, the increase is all in yellow hearts, implying that it is permanent. But the next day it drops back down, indicating that it was not.
Petechons
2018-10-29 17:19:12 +0000 UTCAh, I tracked down the problem. Turns out it was actually the opposite of what you thought (but very closely linked), the girl's personality likes/dislikes were always generating as dislikes and there aren't many completely random opinons added to the pool compared to the personality generated ones. That's been corrected now!
Vren
2018-10-29 07:53:44 +0000 UTCHaving Steph be super inconsistent along w/ random last names, idk, feel like she should be the one constant that you don't have to worry about. Game is also much more unforgiving, like, went from some mild issues to I can't do anything early game because all the percentages are so low.
John P
2018-10-28 19:53:49 +0000 UTCGot a Steph that hated Lab Work, lol. Had to restart when I finally figured out why steph was basically emo. Now I have a Steph that like sports, but I dont even know what that means in an in game perspective.
John P
2018-10-28 19:49:41 +0000 UTCOK, I guess the location modifiers are temporary, applying to the specific sex-act, not permanent changes? In that case -10 doesn't seem so bad.
Petechons
2018-10-28 18:09:09 +0000 UTC-10 obedience, -10 sluttiness is awfully steep for doing oral/deepthroat on the floor. I mean, where else is it going to be? I guess you could program it for a chair, but then she's still on the floor. Might I suggest that for such cases the penalty be reduced to -5?
Petechons
2018-10-28 16:42:10 +0000 UTCWell one sex scene in and ... wow. This is a completely different game. In a totally good way. I need a cigarette after charming the pants of Stephanie on Day 1. And I don't even smoke. The game is getting very cerebral. And dang it I *LIKE* cerebral.
2018-10-28 08:12:51 +0000 UTCAh, I think I got this the same way Scott Snelling got his error! Is there a cheat I could use to circumvent the error, without starting over again? ETA: OK, I tried Mr. Snelling's solution (give her the same serum again to cancel out the duration), and it seems to have worked. ETA2: Nope, it only worked temporarily. ANyone got any hints?
Petechons
2018-10-28 06:57:53 +0000 UTCI'm getting an error at the end of every turn: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7496, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 7912, in script python: File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) ValueError: list.remove(x): x not in list -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7496, in script call call advance_time from _call_advance_time_5 File "game/script.rpy", line 7912, in script python: File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/95855C2C-DFA1-4D58-97AA-961BD9634965/d/Lab_Rats_2 0.10.0.app/Contents/Resources/autorun/renpy/ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/95855C2C-DFA1-4D58-97AA-961BD9634965/d/Lab_Rats_2 0.10.0.app/Contents/Resources/autorun/renpy/python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) File "/private/var/folders/sq/z6rfxvkn5r56c5cx_s6hyv640000gp/T/AppTranslocation/95855C2C-DFA1-4D58-97AA-961BD9634965/d/Lab_Rats_2 0.10.0.app/Contents/Resources/autorun/renpy/python.py", line 713, in do_mutation return method(self, *args, **kwargs) ValueError: list.remove(x): x not in list Darwin-17.7.0-x86_64-i386-64bit Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Sun Oct 28 01:37:05 2018 [/code] </module></module>
Petechons
2018-10-28 06:38:22 +0000 UTCNoticed that's girls are consistently generating more dislikes and hates than likes and loves. In script.rpy it looks like when generating the random likes and dislikes the if statement will always fail that makes it a like, so the only likes that girls are getting are the personality based ones.
2018-10-27 16:24:22 +0000 UTCAh! So that's what is was... I knew I had some girls mysteriously disappear in a previous version.
Bingbong
2018-10-27 14:56:18 +0000 UTCNoticed a weird bug where during the AC crisis, if I choose "strip down and keep working", girl A will respond "sure let's strip down" then once I choose to "watch Girl B strip" girl A is immediately let go from my employment...
2018-10-27 13:53:24 +0000 UTCI'll look into that and get it fixed up for v0.10.1, thanks for the report!
Vren
2018-10-27 05:24:26 +0000 UTCI must have forgot to invert the happiness, the new formula was suppose to be a drop in happiness for a jump in obedience.
Vren
2018-10-27 05:23:46 +0000 UTCThanks for the reports, looking into them now and should have them fixed up for v0.10.1
Vren
2018-10-27 05:23:09 +0000 UTCI don't have anything like that right now, but I've received a few questions like this so maybe I need to look into it. I'll think about what the most reasonable way for me to help host mods would be and put up a post about it soon. In the mean time, if you make something cool and want to share it host it on Mega or your preferred file upload site and I can give it a shoutout. Throwing the link up on Reddit would probably also be a good way to get it seen by people.
Vren
2018-10-27 05:22:42 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7601, in script call call advance_time from _call_advance_time_7 File "game/script.rpy", line 7912, in script python: File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) ValueError: list.remove(x): x not in list -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7601, in script call call advance_time from _call_advance_time_7 File "game/script.rpy", line 7912, in script python: File "C:\foo\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\foo\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) File "C:\foo\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 713, in do_mutation return method(self, *args, **kwargs) ValueError: list.remove(x): x not in list Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Fri Oct 26 20:12:33 2018 [/code] </module></module>
FooLord
2018-10-27 03:12:55 +0000 UTCIf i give a girl the same serum twice: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6527, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 6756, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6756, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6997, in script call call talk_person(the_person) from _call_talk_person_3 File "game/script.rpy", line 6949, in script call call give_serum(the_person) from _call_give_serum_2 File "game/script.rpy", line 7455, in script $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 7455, in <module> $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 1666, in give_serum the_serum_design.apply_serum(self, add_to_log) File "game/script.rpy", line 891, in apply_serum the_target.add_suggest_effect(self.suggest_raise, add_to_log) File "game/script.rpy", line 1694, in add_suggest_effect mc.log_event(self.name + ": " + str(amount) + " lower than current " + self.suggestability + " amount. Suggestability unchanged.", "float_text_blue") AttributeError: 'Person' object has no attribute 'suggestability' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6527, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 6756, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6756, in script call call talk_person(the_person) from _call_talk_person_4 File "game/script.rpy", line 6997, in script call call talk_person(the_person) from _call_talk_person_3 File "game/script.rpy", line 6949, in script call call give_serum(the_person) from _call_give_serum_2 File "game/script.rpy", line 7455, in script $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "C:\foo\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\foo\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7455, in <module> $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 1666, in give_serum the_serum_design.apply_serum(self, add_to_log) File "game/script.rpy", line 891, in apply_serum the_target.add_suggest_effect(self.suggest_raise, add_to_log) File "game/script.rpy", line 1694, in add_suggest_effect mc.log_event(self.name + ": " + str(amount) + " lower than current " + self.suggestability + " amount. Suggestability unchanged.", "float_text_blue") AttributeError: 'Person' object has no attribute 'suggestability' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Fri Oct 26 20:08:06 2018 [/code] </module></module>
FooLord
2018-10-27 03:09:10 +0000 UTCHey Vren, awesome release. The new like/dislike system makes lots of new content ideas possible. Quick question, if I made an addon for the game, is there a good place for me to post it? Do you have like, forums or a discord server somewhere?
2018-10-26 22:15:29 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7478, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 7912, in script python: File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) ValueError: list.remove(x): x not in list -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7478, in script call call advance_time from _call_advance_time_2 File "game/script.rpy", line 7912, in script python: File "F:\utorrent\doc1\New folder\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "F:\utorrent\doc1\New folder\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7914, in <module> people.run_turn() File "game/script.rpy", line 1359, in run_turn serum.remove_serum(self) File "game/script.rpy", line 908, in remove_serum the_target.remove_suggest_effect(self.suggest_raise) File "game/script.rpy", line 1701, in remove_suggest_effect self.suggest_bag.remove(amount) File "F:\utorrent\doc1\New folder\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 713, in do_mutation return method(self, *args, **kwargs) ValueError: list.remove(x): x not in list Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Fri Oct 26 15:08:20 2018 [/code] </module></module>
2018-10-26 21:09:30 +0000 UTCI dont know if it is the opinions system or a bug, but I insulted Stephanie's work and got +5 happiness, +5 obedience. If it's intentional as part of the opinions change then yay, otherwise you might want to look into that
FooLord
2018-10-26 14:35:50 +0000 UTCNitpick: when starting the game it identified as version 0.9 not 0.10
FooLord
2018-10-26 14:30:51 +0000 UTCFound a bug where I gave the same serum to someone twice (one time-block apart), causing them to have 2 instances of "Basic Serum" (normal 1 slot serum with the no-drawback +suggestion trait). When the first serum expired, it instead removed the second serum (one time-block early), and rolled into negative duration - at which point I get an error every time change. Managed to fix it by (I think) giving another serum the next day (also seduced - so that could have triggered something too).
Scott Snelling
2018-10-26 09:58:34 +0000 UTCGetting this when doing anything that progresses time on a work day.[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7484, in script call call advance_time from _call_advance_time_3 File "game/script.rpy", line 7985, in script python: File "game/script.rpy", line 7987, in <module> people.run_move(place) File "game/script.rpy", line 1400, in run_move self.wear_uniform() File "game/script.rpy", line 1900, in wear_uniform self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one. File "game/script.rpy", line 1660, in set_uniform self.planned_uniform = uniform.get_copy() AttributeError: 'NoneType' object has no attribute 'get_copy' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7484, in script call call advance_time from _call_advance_time_3 File "game/script.rpy", line 7985, in script python: File "C:\Users\Grizzly\Downloads\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Grizzly\Downloads\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7987, in <module> people.run_move(place) File "game/script.rpy", line 1400, in run_move self.wear_uniform() File "game/script.rpy", line 1900, in wear_uniform self.set_uniform(mc.business.get_uniform_wardrobe(mc.business.get_employee_title(self)).decide_on_uniform(self),False) #If we don't have a uniform planned for today get one. File "game/script.rpy", line 1660, in set_uniform self.planned_uniform = uniform.get_copy() AttributeError: 'NoneType' object has no attribute 'get_copy' Windows-7-6.1.7601-SP1 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Fri Oct 26 00:01:00 2018 [/code] </module></module>
2018-10-25 22:02:47 +0000 UTCSkill raise event (where you can fork out 500$) gives an exception. Another thing in the 1st research tier upgrade thing when you test the serum? PC notes that Stephanie is 'Highly Suggestive', I suspect that she should be 'Highly Suggestible'.
2018-10-25 21:55:07 +0000 UTCduring ac crisis event, a bit after i chose the second girl I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7484, in script call call advance_time from _call_advance_time_3 File "game/script.rpy", line 7947, in script call $ the_crisis.call_action() File "game/crises.rpy", line 205, in script $ test_outfit = test_outfit.get_copy(girl_choice.outfit) File "game/crises.rpy", line 205, in <module> $ test_outfit = test_outfit.get_copy(girl_choice.outfit) TypeError: get_copy() takes exactly 1 argument (2 given) -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6539, in script call python: File "game/script.rpy", line 7484, in script call call advance_time from _call_advance_time_3 File "game/script.rpy", line 7947, in script call $ the_crisis.call_action() File "game/crises.rpy", line 205, in script $ test_outfit = test_outfit.get_copy(girl_choice.outfit) File "C:\Users\ajlen\Downloads\rags\vren\Lab_Rats_2-v0.10.0-pc\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\ajlen\Downloads\rags\vren\Lab_Rats_2-v0.10.0-pc\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/crises.rpy", line 205, in <module> $ test_outfit = test_outfit.get_copy(girl_choice.outfit) TypeError: get_copy() takes exactly 1 argument (2 given) Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Thu Oct 25 21:07:14 2018 </module></module>
retchedegg
2018-10-25 19:11:39 +0000 UTC"She nods and pants for a few seconds, then slidesy ou pack into her mouth. found this during a deepthroat scene so its in deepthroat.rpy with that said i do enjoy the new deepthroat scenes
retchedegg
2018-10-25 13:46:35 +0000 UTCchanged self.suggestability to str(self.suggestibility) in scrypt.rpy dunno if it is a proper fix, but it seems to work
retchedegg
2018-10-25 11:39:14 +0000 UTCwhen testing serum on Stephanie for the first tier increase I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 6527, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 7125, in script call $ choice_picked.call_action(extra_args = the_person) File "game/roles.rpy", line 147, in script call call give_serum(the_person) from _call_give_serum_6 File "game/script.rpy", line 7455, in script $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 7455, in <module> $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 1666, in give_serum the_serum_design.apply_serum(self, add_to_log) File "game/script.rpy", line 891, in apply_serum the_target.add_suggest_effect(self.suggest_raise, add_to_log) File "game/script.rpy", line 1694, in add_suggest_effect mc.log_event(self.name + ": " + str(amount) + " lower than current " + self.suggestability + " amount. Suggestability unchanged.", "float_text_blue") AttributeError: 'Person' object has no attribute 'suggestability' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 6527, in script call call talk_person(person_choice) from _call_talk_person File "game/script.rpy", line 7125, in script call $ choice_picked.call_action(extra_args = the_person) File "game/roles.rpy", line 147, in script call call give_serum(the_person) from _call_give_serum_6 File "game/script.rpy", line 7455, in script $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "C:\Users\ajlen\Downloads\rags\vren\Lab_Rats_2-v0.10.0-pc\Lab_Rats_2-v0.10.0-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\ajlen\Downloads\rags\vren\Lab_Rats_2-v0.10.0-pc\Lab_Rats_2-v0.10.0-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 7455, in <module> $ the_person.give_serum(copy.copy(the_serum)) #use a copy rather than the main class, so we can modify and delete the effects without changing anything else. File "game/script.rpy", line 1666, in give_serum the_serum_design.apply_serum(self, add_to_log) File "game/script.rpy", line 891, in apply_serum the_target.add_suggest_effect(self.suggest_raise, add_to_log) File "game/script.rpy", line 1694, in add_suggest_effect mc.log_event(self.name + ": " + str(amount) + " lower than current " + self.suggestability + " amount. Suggestability unchanged.", "float_text_blue") AttributeError: 'Person' object has no attribute 'suggestability' Windows-8-6.2.9200 Ren'Py 7.0.0.196 Lab Rats 2 - Down to Business v0.10.0 Thu Oct 25 13:15:35 2018 </module></module>
retchedegg
2018-10-25 11:21:57 +0000 UTC