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H-Animation Spray Trap (5 dollars)



(Splash)




This time the H scene is a bit shorter, and by the way,

I want to talk the mechanics about the enlarging route.


Because the main character can’t jump and moves slowly in this state,

the stage mechanism is closer to puzzle solving.

There is no need operation like the note room in the Doll House.


And for this kind of puzzle-solving stage,

I will try to avoid stage that require text to understand.

It’s not that I’m worried about translation,

But I think action games should be clear and understandable.

This also made me think for a long time.


But no problem,

I have already determined the game mechanics of this stage,

and just need to complete the art part.




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這次的H場景比較簡短一些,順便æä¸€ä¸‹å·¨å¤§åŒ–çš„éŠæˆ²æ©Ÿåˆ¶ã€‚

因為主角在這個狀態沒辦法跳èºè€Œä¸”è¡Œå‹•ç·©æ…¢ï¼Œæ‰€ä»¥é—œå¡æ©Ÿåˆ¶ä¸Šæ¯”較接近解謎那類的,

就䏿œƒæœ‰åƒäººå¶é¤¨çš„ç´™æ¢æˆ¿é‚£æ¨£è¦æ±‚æ“作的場景。


è€Œé€™ç¨®è§£è¬Žé¡žçš„é—œå¡æˆ‘會盡é‡é¿å…éœ€è¦æ–‡å­—æ‰èƒ½ç†è§£çš„é—œå¡ï¼Œ

䏦䏿˜¯æˆ‘擔心翻譯的å•題,

而是我èªç‚ºå‹•ä½œéŠæˆ²å°±æ˜¯è¦ä¸€ç›®äº†ç„¶ã€å¤§å®¶éƒ½èƒ½ç†è§£æ‰æ˜¯é‡é»žï¼Œ

這也讓我æ€è€ƒäº†å¾ˆä¹…就是。


ä¸éŽæ²’å•題的,

é€™é—œçš„éŠæˆ²æ©Ÿåˆ¶éƒ½å·²ç¶“確定,剩下美術圖的部分è¦å®Œæˆã€‚



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H-Animation Spray Trap (5 dollars)

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