FASTER WORKFLOW
Over the past week, Iβve been focused on improving my character porting workflow. After making some key adjustments to my process, Iβve managed to speed things up significantlyβporting characters is now at least 2 times faster and much easier to set up. This has been a game-changer for me, as it frees up more time to focus on the creative side of things.
When Iβm not actively posting art, Iβm usually still at my computer, putting in around 10 hours a day. A lot of that time is spent fine-tuning workflows, fixing shaders, brainstorming new ideas, and sometimes scrapping them when they donβt pan out. Itβs all part of the process, and these behind-the-scenes efforts are what help me keep improving and delivering better results.
On top of that, Iβve been tinkering with custom rig scripts againβnothing too advanced, just adding basic controls for characters.
KARLACH x ?.
In other news, Iβve been trying to find a good character to pair with Karlach for a FUTA x FUTA scene, but Iβm drawing a blank on ideas. If anyone has suggestions, Iβd love to hear them! Let me know what you think could work well.
Mark Rogers
2025-03-16 19:51:11 +0000 UTCRapid99
2025-03-16 16:19:57 +0000 UTCTheRealEffinDeal
2025-03-16 16:02:51 +0000 UTC