Devious World incremental 65.3
Added 2021-07-26 20:00:35 +0000 UTCSo, uh, remember how I said once upon a time that I wanted to do a game where you never had to worry about grinding or relying on chance to get the content?
I may have retroactively made myself into a tiny bit of a fibber.
I'll go into it a bit more for the public release, but basically trying out some actual coding for the new Amanda path gave me a hankering for it, and now I'm actually coding in a new Jamie path. This, uh...
... I seem to be making an actual game.
Aaanyway like I said I'll go into it more on the public release, but just know that I'm never going to make you do a bunch of tiresome grinding for multiple stats. This minigame will feature three basic methods for unlocking stuff: Money (with plenty of hopefully fun ways to earn it), time spent (like in-game days passing), and random chance (probably never less than a 25% chance so it shouldn't be too hard to find everything). But I think this section of the game is going to wind up being able to stand on its own and have a lot more replay value.
(Also I'm sure there's some bugged code in there, the nature of this makes it borderline impossible for me to check everything before releasing it. I'll be doing bugshooting as people point it out or as I find it.)