Hello dear patrons!
We have nearly finished the UI of the character screen and shops. We are currently working on to make them feel better when clicking on buttons and adding some movement to the UI elements. We want them to look flashy. Other than that, they work without any problems.
Also, you can see the current state of the character screen UI. The stats and equipments increase the second attributes and giving the game more depth. We are still balancing this as the system has a wide variety of attributes to work on.
What are we working on right now?
-Skills and their animations. (We need to finish this before sharing the game with you.)
-New opening sequence for the game. (Not needed for the early access patreon release.)

We have a new character, a shopkeeper like Ellie and Zia. She will have her own quests and content. And also a minigame such as tavern. Cara, the Blacksmith is an outsider. She's elven and she's highly skilled in smithing and forging. She's an interesting addition to the roster of our original characters.
She sells all the equipment types except accessories. By the way, we have also finished working on itemization, the items work perfectly at the moment. They have more then 10 variables that affect Destor's and his opponents' attributes.
With the addition of Mind and Intelligence, we have reworked some items and added new wands and staves.

And lastly, I continue my work decorating interiors in Sandsworth. Destor's room has a day night cycle now.
Dara is solving problems left and right and polishes the game while I'm working on new skills and animations. We will release the most viable version of the game as soon as possible. I know I'm saying this a lot lately but we really work on the game every day and trying our best.
Thank you so much for your support and patience. Have a great day and stay tuned!
-MorteDara