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MorteDara
MorteDara

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Management, Energy, Hunger, Happiness, Satisfaction(Arousal)

Dear patrons!

We have decided that Sandsworth needed more gameplay mechanics, therefore we added a new system.

What is the new system?

So, Dara and I figured out that roaming around in Sandsworth should also have important game mechanics if we wanted to achieve a healthy gameplay loop. We added four more currencies and changed the logic of Action points.

-Hunger (Replenished by eating and doing activities such as eating.)
-Energy (Replenished by sleeping or resting)
-Happiness (Replenished by doing fun activities around Sandsworth) -Not yet implemented. This will not be included in the update for now.
-Satisfaction(Arousal) (Replenished by, doing activities that will make you relieve from horniness) -Not yet implemented. This will not be included in the update for now.

 Right now, if you practice in the gym, your hunger and energy is used.

 

Whenever you start training, your hunger and energy starts to go down and add to your training status. If you use all your energy and hunger, your training will stop. You can continue your training when you have enough energy and hunger. This system works as intented now, we will be adding places for happiness and arousal in the next update.

We have much bigger plans for Realm of Dominance but we realize it has been a long time since we have released an update. Therefore, we postponed some of our plans and we decided that we should send the current version of the game to our patrons. However, we will need your help and your feedback.

We will be releasing the update very soon and I will open up polls for you to vote on. Let us know what can we improve.

Thank you so much for your support and patience!

Have a great day!
-MorteDara

Management, Energy, Hunger, Happiness, Satisfaction(Arousal)

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