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Garwaron
Garwaron

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WIP 1.9 (Part 1)

Firstly, let's celebrate that we reached 1000+ member. Yay!

I made some progress with the planned changes/updates I wanted to do for a long time, so here is a short summary:

Sex toy support seems to be functional

Buttplug.io sex toy support will be integrated into GOAT soon. Alpha testers can try it out in a few days. It currently supports toys with vibration and linear movement systems.

Reworked the voicepack loading logic

Noticed the less clutter in the voice selection? Instead of listing every tone as a seperate pack, each one gets a tone selection sub-window. The loading logic also got changed - instead of caching them all, the game only loads a few sample for previewing the voice, and only loads the whole pack when its selected. This will increase load times and ease memory usage too.
The voice pack loading logic haven't been changed since the games release 1.5 years ago, so this was WAAAAY overdue.

Coloring statues in progress...(As seen in thumbnail)

Its a daunting tast, since every texture must be resized and reassigned as a new material, butg i think it worth the hassle. Statues also get extra lighting in the main menu to make them stand out more. It will still take a few more days to finish them all, because Unity is very slow sometimes when I import new textures. Most of the old characters are in an unoptimised project sadly.

Greenscreen room test

The background is not a new scene, its just my dirty room. Meta Quest 3 with Virtual Desktop supports color passthrough on PCVR, so I made a simple test with an empty scene, only containing a single color. It will be an interesting bonus for those who can take advantage of Quest 3 and VD.

I will start focusin on animations in the second half of the month. See ya around!

WIP 1.9 (Part 1)

Comments

well, not yet

Garwaron

don't tell me the game is gonna do "Full body scans" to get the models lined up properly XD

Outcasted


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