Hello all! Firstly, the public release for Chapter 2 is now available here: https://www.patreon.com/posts/39344705
Next, let's talk a bit about what I've been working on this past week and where Chapter 3 is at right now.
- Write Scenes 16 / 16 (100% )
I finished writing all the scenes for the chapter now. There's quite a bit here - I think this chapter is much bigger than the last two.
- Images 126 / 157 (80%)
Moving along on the images. I had a bit of a hiccup this week, as I downloaded Daz Central, which is supposed to make organization and updating assets easier for Daz (the Rendering program i use). However, it just completely messed up everything. I tried for a whole day to get it to work with no luck, so I removed it and tried to roll back to what I had been using. It had already done the damage though - all my assets had been lost and for some reason it wouldn't even render using my graphics card. After another day of work, I got it working again, but now I have to redownload all the assets once again. This isn't a huge deal, but is time consuming as my internet speeds are not good.
I'm actually really close to finishing the images though, so a few more nights of rendering and it should be done.
- Animations 3 / 10 (30%)
I have most of the animations posed at this point, just have to get them rendered, which means just waiting on the computer. I feel like the animations in this chapter are improved over the previous as well. I'm learning all of this stuff as I go, so I would be shocked if the things later in the story are not way better than the early chapters.
- Locations 1 / 1 (100% )
The new location is completely implemented into the game now.
- Functions 4 / 6 (67%)
I added in a section that fixes a problem where if you made Jamie angry by not apologizing to her, it would make her storyline just stop.
I also finished up the Affection menu. I'm about halfway through modifying previous code to add affection into the game. It's probably the biggest update that I've made to the game's code, so taking a bit of time.
- TOTAL 75%
I've done a few other things in the background as well:
I changed a lot of the image files so that they are smaller without losing quality and reduced the size of the game significantly because of that.
I completely reorganized my script, which took a lot of work but should make writing the code easier going forward.
I outlined future chapters up through Chapter 7 and created character arcs for several characters that take them to the end of the game. I'll make a post sometime soon about how I see the game developing in the future (basically, the game is going to be very large with a lot of characters and choices).
RELEASE
Right now, the plan is to release the game to $5 patrons on August 7th (next Friday). That's really soon and I feel like I still have quite a bit of work to do! I'm going to do my best to keep this date, but I do feel like I'm pushing myself trying to release a chapter per month. There may be some months in the future where I might need an extra week or two and I hope you all will be understanding.
The chapter will then release to $1 patrons on the 14th, then to the public on the 28th.
That's all I have for now. I hope you guys have a great day and are looking forward to the next chapter. I appreciate all of your support so much. Now time to get back to work!