Well, another week down and I worked near constantly this week. It's all kind of blending together at this point as to what I did when, but most of this week I spent writing scenes and setting up new images. There's so much in this chapter that it's making my head hurt sometimes, especially with all the things I want to improve soon with the code and the gameplay itself. Let's talk about where were at now.
WRITE SCENES (20 / 23 - 87%)
If you compare this to last week, it looks like I only wrote two scenes and actually took away a scene from the total. The one I took away is the introduction at the bar, but we'll get into that in a bit. The two scenes I wrote this week are the biggest scenes in the chapter though, with many branching paths and choices. Really both of them are more like five or six scenes in one. The Date scene is repeatable and has 9 different conversations. The Counselor Chat scene is repeatable and has five different conversations. So you can see why these took longer.
IMAGES (101 / 178 - 57%)
Rendered a bunch of images this week and getting close to finishing them up. I know I have like 25 images in the queue that are ready to render, just waiting for my computer to finish it up. You also might notice that I added fifteen images to the total. This is from writing those scenes and realizing I need more. Most of these are for the date scene.
ANIMATIONS (3 / 8 - 38%)
Didn't get anything done on this this week.
FUNCTIONS (6 / 11 - 55%)
Didn't work much on programming this week. I did remove one function from the total. That's from the bar scene as well.
LOCATIONS (0 / 0 - 100%)
I decided to remove the bar from this chapter. There is still a scene that happens in the bar, but I saw no real point in programming the whole thing in right now as you won't be able to do anything there this chapter anyway. This frees me up to work on other things.
TOTAL (59%)
This is not exactly where I want to be when I'm one week away from release for my $5 patrons. I'm working my butt off trying to get it done, but it's just going slow because there's so much. I haven't been able to playtest anything yet and I still feel like I have a long way to go.
That being said, I'm going to push the release date for this chapter out a week. I wish I could continue to release a chapter monthly like I have been, but it's probably going to start being closer to six weeks between releases, just because the chapters are getting bigger and more complicated. I hope you all understand that I'm trying my best here, but I just can't get it done fast enough.
So release dates are now:
$5 - September 11th
$1 - September 18th
Public - October 2nd
Next week I expect to be done with all the writing and programming and just working on renders. Then I'll have a week to playtest before release.
Thanks as always for your support. Love you all.