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KEI
KEI

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TowerGiant animation progress and New project

Giant combat animations are bit hard to make. 

Some vanilla giant animation "skates"(see orange skeleton gif). but we usually sees animation like the green skeleton gif in skyrim. 

So I have to make skatey animation intentionally, to prevent we get skatey animation in-game.

I'm checking how much should I skate for each animation to make animation. that is why this takes time. I wish I could tweak behavior file for each character...


About New project

I'm trying to make alternative hug animation for Japanese Kawaii kind a characters. 

And I found interesting tool called "HkxMerge - Making Paired Animation without Paired Rigs" https://www.nexusmods.com/skyrimspecialedition/mods/65528

that hopefully help achieve this goal. I will test that this weekend. 



TowerGiant animation progress and New project TowerGiant animation progress and New project TowerGiant animation progress and New project

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