CreatorsOk
Scott's Thoughts
Scott's Thoughts

patreon


This is where all my time is going...

Here's a small peak into what I've been working really hard on over the last week. The visuals have been like 5% of my time. Getting everything mapped and decrypting has swallowed the majority of my time. Gen4 is by far the hardest game to get memory out of in real-time.

This is where all my time is going...

Comments

Yes *rubs hands together* so much data.

Smileyrat

FPS is a major concern right now for gen4. I am intentionally not thinking about it while we solve other problems. Compounding the fact that the games run really slow, extracting all the memory in real -time tends to slow them down even more... which is... unfortunate.

Scotts Thoughts

I know, just messing with you

Headless Koala

Bonk counter would require a patch. It's a property we added to the game's code for generation 1 and 2

Scotts Thoughts

Also, where's the boink counter???

Headless Koala

The instant text and no HP animation (unsure about xp) are available as action replay codes as well: https://drive.google.com/file/d/1O3hUuMw3wPneveJEazfhvaAkdcyD_-qK/view?usp=drivesdk

Headless Koala

Hey Scott, just wondering, as you are patching the spinners in gens 2 and 3, what about QoL for Gen4? Renegade Platinum has a bunch of features such as early bike, 60 fps patch, no HP/XP bar animation, and instant patch. The latter three are actually a separate patch, unlikely it works out of the box for a vanilla rom, but it's probably not too much effort porting it over.

Headless Koala

Now you can be in the Platinum gang just like me

Speedrunner 0218


More Models and Creators