Pre-Beta 6
Added 2016-10-07 19:13:39 +0000 UTCIs this a thing? Or beta-beta sounds better? Super Beta. Or a gama version? It's like Inception!
https://www.dropbox.com/s/phzzrkrj3t3v7qc/Pre-Beta6.swf?dl=0
Anyway, this is a sample of the 6th beta. Some features needs some serious testing and I would like a help of you guys:
-The event viewer is functional but only the prologue and first act are available. The interface will be re-designed, I will use character portraits in place of those boxes and a caption will indicate the event you are selecting. Try it a bit, in the end of the event you must return to event selection screen. Click a lot of buttons, quit the game, retry again and see if something weird happens.
-I have replaced some backgrounds and portraits with a higher resolution version. Tell me if you experience some freezing or clipping.
-I changed how the choice selection works. The circle thing with the responses. Some people reported some choices were hard to select. So I changed the code a bit. It MUST work the same way as before.
-I inserted Lima's MBS on her 2nd act event. I know, she looks to small on the beginning and in the last growth she's missing part of the arms and legs. This happens because the difference of the sizes (initial and final) are too great. I have some ideas to fix this without losing the growth perception. This isn't really a bug or glitch, it's more like a design issue.
Don't worry about the text for the 2nd act events, I didn't send to review yet. But the 1st act and prologue should be presentable by now. Tell me if you find anything wrong. And I accept sugestions too.
And don't forget, this is the link with the project files:
https://www.dropbox.com/sh/isr90desooel7y6/AACk5JQgsbh7A3ebUTQ81zrEa?dl=0
I am posting a lot of stuff there. And that's it, see you soon!
Comments
YES! It really sounds better! Thanks!
ReddyHeart
2016-10-11 12:32:21 +0000 UTCTechnically you could say Alpha-Beta.
dbjwhite@hotmail.co.uk
2016-10-11 09:42:04 +0000 UTCHmmm... maybe. The heart makes more sense since is a symbol of love, etc.
ReddyHeart
2016-10-10 12:28:48 +0000 UTCIndeed! Thank you for the help!
ReddyHeart
2016-10-10 12:26:50 +0000 UTCOn line I've noticed is in Lima act two at the start "but far more DANGEROUS! I really don't know what these pervy blue girls hide in their closets" would make more sense.
dbjwhite@hotmail.co.uk
2016-10-10 10:53:22 +0000 UTCHeh instead of hearts how about pumping iron.
1289dude
2016-10-09 18:54:53 +0000 UTCThanks! I will fix these typos. I liked how the role gauge looks too, its not distracting and it's functional. I am thinking in adding the love gauge(the heart thingy) visible too, but it would look goofy. Maybe changing the design, instead a big heart we could have small hearts. Or stars?
ReddyHeart
2016-10-09 11:29:01 +0000 UTCThe easy solution would be to zoom out, but we would lost the growth aspect. I wil implement a solution for this until Friday.
ReddyHeart
2016-10-09 11:28:16 +0000 UTCSo far the only real glitch/bug I've found is the Penny act 2 graphic viewer one that you've already fixed. Other than that it's just a couple of typos in various places in some of the extras ("confuse" should have a "d" on the end and say "confused" on the character moods bit in the graphic viewer section, and on Lima's name on her bio files section it says "Cientist" instead of "Scientist"). I've been clicking around a lot and nothing else has broken so far, but I'll keep on it! ;p No problems with any of the new backgrounds or portraits so far on this end either. Choice selection seems fine so far too. I like how the role gauge is pretty small. When you said you were going to be making it visible all the time I was worried it might be too big and distracting, but having it be small and enlarging when you make a decision is a really great way to go about it. Also, WOW at Lima's MBS in-game!! :D The pauses before and after she grows each time are awesome, as is her dialogue during it. She's certainly a lot more.....assertive now! But also very persuasive! XD And as always, a great cliffhanger to leave things on. But yeah, given the lack of any obvious glitches so far, I'd say this particular beta is very much like Lima: very well put together!
The Alternate202
2016-10-09 04:05:29 +0000 UTCLooks good, I see what you mean by part of her arms missing because she out grows the screen. I'll keep testing it and see what I find.
dbjwhite@hotmail.co.uk
2016-10-08 15:50:05 +0000 UTCI cut that part because it's the ending of the event. We will get a sex scene later too, which can only be viewed after maxing the "love gauge".
ReddyHeart
2016-10-08 11:15:19 +0000 UTCNot yet, but I am looking into it. There is some ways to emulate a swf file but the experience isn't perfect. And there is some softwares to convert into apk file also. I will post my discoveries about this soon.
ReddyHeart
2016-10-08 11:13:32 +0000 UTCIs there any way to play it on an adroid device?
2016-10-08 07:48:30 +0000 UTCHad same problem how ever the Back button worked for me there.
2016-10-07 23:09:48 +0000 UTCAlso very nice muscle sequence, is it supposed to be over on the "HhhhhhhhhhYAAAAAAAAAAAAAAA!!" part though?
Vladdy Bladdy
2016-10-07 20:32:11 +0000 UTCOkay, so Penny glitches real hard in the graphic viewer on the 3rd level, and I think the "BACK" button doesnt work there either
Vladdy Bladdy
2016-10-07 20:08:09 +0000 UTC