Internal Hack For Any Game Part 3 Source Code
Added 2020-01-17 09:30:39 +0000 UTCThis is the source code and files from part 3 of my internal hack series for any game.
Comments
i dont find the dll file to inject, also how do i change it from x86 to x64 for other game, and how can i know if the game is 86 or 64? @null
2022-01-27 03:52:35 +0000 UTCThanks man
2021-05-04 12:43:51 +0000 UTCoEndScene = (EndScene)Detours::X86::DetourFunction((uint8_t*)d3d9Device[42], (uint8_t*)hkEndScene);
2021-05-02 12:54:55 +0000 UTCDetours has no member uin8_t
2021-05-02 02:38:31 +0000 UTCoEndScene = (EndScene)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[42], (Detours::uint8_t*)hkEndScene); SetStreamSource_orig = (SetStreamSource)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[100], (Detours::uint8_t*)SetStreamSource_hook); SetVertexDeclaration_orig = (SetVertexDeclaration)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[87], (Detours::uint8_t*)SetVertexDeclaration_hook); SetVertexShaderConstantF_orig = (SetVertexShaderConstantF)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[94], (Detours::uint8_t*)SetVertexShaderConstantF_hook); SetVertexShader_orig = (SetVertexShader)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[92], (Detours::uint8_t*)SetVertexShader_hook); SetPixelShader_orig = (SetPixelShader)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[107], (Detours::uint8_t*)SetPixelShader_hook); DrawIndexedPrimitive_orig = (DrawIndexedPrimitive)Detours::X86::DetourFunction((Detours::uint8_t*)d3d9Device[82], (Detours::uint8_t*)DrawIndexedPrimitive_hook);
2021-05-02 02:38:12 +0000 UTCI have an error.
2021-05-02 02:37:55 +0000 UTCi fixed all of the errors but whenever i inject into csgo my game crashes
2021-03-13 20:33:55 +0000 UTCdotsenpai. Follow the tutorial and you’ll see in the first episode he included everything
2021-02-23 23:01:45 +0000 UTCThere's a lot of undefined variables in the header files. My #include work but in the mainthread it says that detour is not a class (which its not) but should I edit it and make it a class our are my settings messed up.
2021-02-21 20:15:10 +0000 UTChttps://pastebin.com/Aw9WnuZX dllmain.cpp
2020-08-24 17:46:27 +0000 UTCMine compiles fine, but CS:GO crashes when injected using GH injector; using the same code but fixed the uint errors
2020-08-24 17:46:15 +0000 UTCThe solution has been posted many times on the internet. Use. Google.
Null Terminator
2020-08-12 07:14:32 +0000 UTCSo you just not gonna use google?
Null Terminator
2020-08-12 07:14:02 +0000 UTCIt literally tells you what’s wrong.
Null Terminator
2020-08-12 07:13:50 +0000 UTCYou probably need to make a quick model logger and log the specific model values for your game.
Null Terminator
2020-08-12 07:12:49 +0000 UTC