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magicavoxel
magicavoxel

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Comments

If possible, it would be very useful to edit the "shape" mesh (model wiring and topology) inside CSG. When authoring is complete, export ready-to-use models...sounds like a bold idea😋

Yison98

I know that is a lot of work but I'm missing all the time a material editor such as blender or unreal engine. Is any plan to add this? Also in magical voxel, when you make a render you have a progress bar but in CSG we don't have it 😕

Gastón Darío de la Rosa Bandi


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