How to import Sprites Animation in MagicaVoxel (0.99.7.2)
Added 2024-03-11 23:27:18 +0000 UTC(Sample images are from the awesome game "River City Girl". Only for demonstrating purposes)
1. Drop the palette image to palette view to import palette;
2. Drop sprite images (same size, transparent png, named with frame index) to editor view and select "Import Sprites" in the menu;
3. Adjust animation frames in model space;
4. Adjust position in the world space;
[ToDo]
Use the indices directly from png color table.
Comments
Hi, it's delayed due to some reasons. maybe someday this year...
ephtracy
2025-06-02 05:44:11 +0000 UTCWhen will this version be released please?
ONEBY
2025-06-01 06:26:29 +0000 UTCHi, Marching Cubes are too expensive to render with adanvced materials and large volumes. For MagicaVoxel updates, it depends on recent schedules.
ephtracy
2025-02-01 04:22:31 +0000 UTCHi Ephtracy! Do you plan an update for MagicaVoxel? If yes, is it possible to add advanced materials functionality and sparse volume when rendering in Marching Cubes mode?
©R@nK¥
2025-01-31 19:22:07 +0000 UTCVery cool! I've been wondering about animated voxels for a while.
Anthony Willsey
2024-03-14 03:39:42 +0000 UTC