MagicaCSG 0.4.5 Beta: Looped and Capped Splines
Added 2024-05-18 16:22:22 +0000 UTCSome more spline modifiers in this update:
Looped Spline
clicked the "Loop" button on the top bar to make the first and last end points of a spline connected (supported in both continuous and discrete modes).
Capped Spline
Turn on "Curved Boundary" for "Cylinder" profile to enable this option.
The capped cylinder spline is basically a special case of ellipsoid sweep spline, which can be subtracted by other primitives with large blending factor or groove blending just like the sphere spline.
(cube, cylinder, hexagon, triangle sweep splines can only be "unioned" but not "subtracted" with large blending factor or groove blending)
Rhombus Spline
Turn on "Rhombus Y" for "Triangle" profile
[Download Link]
For Beta Users Only
https://drive.google.com/file/d/1FuDdjRTK9SN90S5dscGNMCFYv_ONDV0d/view?usp=sharing
Comments
it's moved to Gizmo->Spline Slice
ephtracy
2025-06-04 06:17:00 +0000 UTCUm, I can't seem to find the Spline's slice mode any more in the current beta. Was it moved somewhere else?
moat
2025-06-02 22:53:53 +0000 UTCExcellent update! Absolutely love MagicaCSG, makes everything so fun and simple so I can focus on creativity
Don Dynamo
2024-05-25 16:40:18 +0000 UTCthanks for point out that. will fix that bug. (it should treat the input as string not number)
ephtracy
2024-05-21 23:06:52 +0000 UTCAnother brilliant update. The rounded caps and connected strokes bring a ton of possibilities. I wanted to mention I found an odd, but seemingly harmless glitch? I attempted to name a layer "2F" as in Second Floor and found strokes won't accept that name. Same with things like 1B. It appears to have issues parsing anything with vaguely hexidecimal characters.
Immortal Turk
2024-05-21 17:59:07 +0000 UTC