CoA Chapter One Balance Patch Notes
Added 2017-07-03 01:03:18 +0000 UTCAlpha changelog v 0.0.0.15
Sally & Encounter Rate:
-Added a Level 12 skill for Sally called NICOLE: Force Field.
-Added Stealth Mode Ability and Loud Exploration Ability to Sally at level 4.
-Stealth Mode addresses the issue of random encounters being too soon. This will halve the probability of random encounters. Exp earned by battles 25%
-Loud Exploration will remove Stealth Mode and also grant Sally a 10% exp bonus.
Note: The idea behind Stealth Mode and Loud Exploration is to allow the player to choose whether to focus on battling and leveling up, or focus on exploring. I hope this helps make the game more fun!
Egg Turret balancing:
-Removed Blind Resistence to Egg Turret and Egg Turret S.
-Increased Egg Turret's EXP earned by 100%
-Decreased Egg Turret's evasion rate by 3%
-Changed how Machinegun Accuracy algorithms work. The attack will now be affected by Blind.
-Egg Turret S now able to be blinded. Machine Gun accuracy has been increased from 65% to 90% to make up for blind effect.
NEW CONTENT:
-Added new dialogue for sign post next to Western Great Forest entrance.
-Added new Energy Shield equipment slot to help with players having difficulty early game.
-Added Headwear(Earrings) and Special Ring equipment slots! Bringing the total new equipment slots to 3.
General Balance Tweaks:
-Added save bucket to Great Forest Dungeon entrance.
-Decreased defense from all Gear and S Gear to make up for Sally's additional equipment slots and more HP.
-Decreased HP of Spybot.
-Added guaranteed +1 drops from Spybot S and Caterkiller S to give better incentive and rewards for beating them.
-Decreased Spybot S and Caterkiller S HP
-Removed Stun debuff from Bad Breath and increased all debuff chances from 30% to 50%.
Bugs:
-fixed a bug in Hard Mode where Sally enters the dungeon and is placed in the wrong spot.
-Fixed Egg Turret S Guard bug, added a hint from Sally on fight strategy.
-Fixed Plants in Hard Mode, they will now spawn.
-Fixed Plant #3 in Normal Mode, as before it spawned Plant #2 again.
-Fixed Rope Bridge bug in Hard Mode
-Fixed treasure chests in Hard Mode that didn't display the correct type of Armor.
-Changed Egg Turret S' ultimate move alorithms to allow Sally to Guard.
Overall, these might not sound too different by themselves, but in the game they make a HUGE difference. :) I'll be posting the patch today, please let me know your thoughts on the balance changes!