While rendering out Hit the Showers, I found that I really didn't like how Kish's cumshot was looking. The fluid just wasn't quite sticking to Kish's body in a natural way, and I've been spending the last couple weeks trying to nail down the issue.
In the end, it seems like the issue was the fluid solver I was using. For some reason, it was just failing to move the particles with the mesh on frames where the mesh moves away from the particle positions.
After switching to a different solver, and tweaking some settings, I was able to get some amazing results! This video shows the final, fixed simulation. In particular, note how I was FINALLY able to get the particles to cling to the character realistically. This is something I've been trying to achieve for a long time, but haven't been able to in my previous videos. Even after Kish bends over, stands up, and walks around a bit, the particles cling to him like the gooey spooge they're supposed to be x3
This took about 20 hours to simulate, which might sound like a lot, but it's really not compared to other simulations that have taken multiple days to complete.
Enjoy!