Day 01 - Predatory
Weapon (Greatsword), very rare (requires attunement).
This giant cleaver is made from one of the broken weapons found on the body of Frahagil, The Immortal Juggernaut. Those weapons that have been bathed and stained by Frahagil’s blood are permanently imbued by its wretched energy, which manifests as various curses. After heroes from Rustana Theocracy successfully slain the Juggernaut and scattered its body to different corners of the world, those cursed weapons were supposed to be destroyed. Unfortunately, some greedy acolytes managed to steal and sell them to the black market. One of them is made into this Gluttonous Guillotine. This sword has been permanently merged with a small lump of Frahagil’s flesh that can still grow indefinitely, turning the sword into a gigantic blade with multiple gaping maws.
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When not used, the Gluttonous Guillotine appears like a giant cleaver with a clump of flesh on its tip. It will stay in this dormant form until you kill a creature with flesh and blood.
Ravenous Growth. When you reduce the hit point of a small or larger creature with flesh and blood to 0 using this sword, the blade will open up, and a jaw with razor-sharp fangs will grow to consume the creature. The sword will then gain 1 charge. For each charge that the sword has, it gains a +1 bonus to its attack and damage roll, an additional 1d6 slashing damage, and reduces your movement speed by 5 feet. In addition, for every 2 charges it has, its reach increases by 5 feet as the sword grows in length. When the number of charges exceeds your strength modifier, you have a disadvantage on your attack roll with this weapon.
After 1 hour since the last time the sword gains a charge, the sword will lose all of its charges and return to its dormant form.
Cursed - Predatory. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. When under this curse, You become unable to eat anything other than raw meat from a freshly killed creature. When you see raw meat or a corpse within 30 feet of you at the start of your turn, you must make a DC 17 Wisdom saving throw. On a failed save, you become overwhelmed by hunger and have to spend your next turn doing everything you can to reach and consume it as fast as possible. During this state, you will consider anything that gets in your way as a hostile enemy.
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Ned Kelsey
2023-01-19 23:48:59 +0000 UTCSinlaire
2022-09-05 15:26:18 +0000 UTC