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sinlaire
sinlaire

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Item - Modular Armor

credits to Rel, Z3brim, and Fenrir, who inspire me to make this armor after our discussion in Archive discord XD 

since I'm not sure if I still have enough time to make the boots, so I add the mobility ability to this armor instead.

Modular Armor

Armor, very rare (requires attunement)
Modular armor is another byproduct of the Lahanagian Golem restoration project aside from the gauntlet. The armor consists of dozens of tiny parts that can reconfigure themselves into several configurations, giving it incredible versatility and allowing the wearer to adapt to various situations. Although, they can only use some features a few times since the research team hasn’t fully recreated the Lahanagian arcane core and its efficiency. Their next goal is to try integrating the torso, gauntlet, and other items created from this project and make them work as one giant versatile swarm.
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When you’re attuned to this armor, you have an advantage on Strength saving throw. The armor has 3 charges and regains 1d4 expended charge daily at dawn. As a bonus action, you can speak a command word to control the armor parts to reconfigure itself into these following configurations:
Guardian. All parts gather to cover most of your body. While in this configuration, your AC becomes 18, you can’t be knocked prone or moved involuntarily, but you have a disadvantage on Stealth check. When you or a creature within 5 feet of you are targeted by an attack or a spell that forces you to make a Strength or Dexterity saving throw, you can use your reaction to expend 1 charge to form a protective wall. The damage from that attack or spell taken by you and any creature of your choice within 5 feet of you is reduced by 1d10 + your Strength or Spell casting ability modifier + your level.
Assault. The armor reconfigures itself to form auxiliary appendages. While in this configuration, your AC becomes 14 + Dexterity modifier (Max 2), and you can use your bonus action to dash or disengage. When a creature misses you with a melee attack, you can use your reaction and expend 1 charge to make a melee weapon attack against the creature using the appendages. If you hit, the creature takes 3d10 bludgeoning damage and is pushed 10 feet away.
Flight. The armor reconfigures itself and the two power cores to form a wing and arcane propulsion. While in this configuration, your AC becomes 12 + Dexterity modifier, your movement speed is increased by 10, and opportunity attack against you has a disadvantage. As a bonus action, you can expend 1 charge to activate the wings and arcane propulsion for 1 hour. For the duration, you gain flying speed equal to your movement speed while the armor is in the Flight configuration.
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PS : Link to the files will be sent at the end of this month.

Item - Modular Armor Item - Modular Armor Item - Modular Armor

Comments

The Iron man Armor. lands from flight into immediate swap to Guardian would be so flavorful of an entrance. Watching the armor of your enemy (who flew into battle) close up and shift into defending or attacking positions during his speech sounds radical and intimidating.

Ned Kelsey


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