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sinlaire
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Swordtember Day 9 - Draconic

Trailblazer's Tail (Southern Sea)


Weapon (dagger or shortsword), rare (requires attunement)

The Trailblazer’s Tail, known natively as Draganthoka, is a revered traditional weapon of the indigenous inhabitants of the Emerald Trail Archipelago. These people thrive under the protection and blessings of three ancient wyrms, guardians of the Cerulean Ocean. Various types of Draganthoka exist, each crafted from the scale of one of these three wyrms. This specific weapon is forged from the scale of the ancient sea wyrm, Turpurhani, who dominates the southern reaches of the Cerulean Ocean. Wielded by elite warriors from local tribes, this weapon grants its user the ability to conjure ocean waves with each step. This not only enables them to walk on water but also to unleash powerful waves that can sweep adversaries off their feet. The weapon's power embodies the tumultuous waves characteristic of the southern Cerulean Ocean.

Wave Strider. As a bonus action, you can activate the Trailblazer's Tail's Wave Strider feature. Ocean waves manifest and propel each step you take, leaving behind a trail of violent waves. For the duration, your speed increases by 10 feet, and moving doesn't provoke opportunity attacks. Additionally, you can choose to move on the surface of water as if it were solid ground. When you move within 5 feet of a creature or an object that isn't being worn or carried, it takes 1d6 cold damage from your trail of waves. A creature or object can take this damage only once during a turn. This feature lasts for 1 minute and can be used once per long rest.

Tidal Surge. While the Wave Strider feature is active and at the start of your turn, before taking any other actions, you can use your action to prepare the Tidal Surge. You spend half of your maximum hit dice (rounded down), and your movement is reduced to 0 until the start of your next turn. At the start of your next turn, you can use your action to unleash the Tidal Surge. You become a dragon-shaped wave, rushing forward up to double your speed and knocking everything in your path. Your movement doesn't need to be in a straight line but must always be moving further from your starting point. Each creature in your path must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Dexterity or Strength modifier, whichever is higher) or take 1d6 cold damage for each hit die you spent, and be knocked prone. This feature can be used once per long rest.

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I was stuck, not wanting to make another big dragon-killing weapon or monster hunter weapon, then I remembered there's a draconic-themed weapon near me... so I have to represent my culture here, this is Kris/Keris, a traditional weapon from Indonesia archipelago and several other Southeast Asia region. But this one was specifically inspired by a real artifact called "Naga sasra".

all the files will be added to a new Swordtember 2023 folder that you can find in the Vault

Swordtember Day 9 - Draconic Swordtember Day 9 - Draconic Swordtember Day 9 - Draconic

Comments

of course, I think this would be perfect for a water genasi

Sinlaire

Beautiful blade I love it! It feels like the perfect weapon for my water genasi monk, could I use it?

Delton

I love dragon too~ but sometimes it's hard to come up with design that hasn't been done hundred of time already since people love dragon and made tons of items based on them >_____<

Sinlaire

the detail on this is gorgeous omg!! The scales!!!! :0000 and love how you render water, absolutely beautiful <3

Liefy Greens

Dam I fell asleep love the draconic tho I may be biased cuz I'm a dragon geek

kadog 63

Beautiful!

peter retzlaff


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