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brickdoorway
brickdoorway

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The eWardrobe (v 0.4.5)

The current file is V 0.4.5(s). 

Warning: V 0.4.5 continues the escalating sexual content that begin in 0.3.5. 

There are two files: one zip file that includes a few images. The other is the html file for players who prefer to use a mobile browser. There are not many new images from 0.4.0, yet.

Remember that the HTML file does not have the ability to display images.


A lot of the new content in this version is affected by the small decisions you make. As always, I have tried to vary the ability to make choices with being forced to deal with the consequences from previous decisions. Hopefully this will be apparent as you play the game.


Changelog:

~60,000 words + ~177,000 words = ~237,000 words

995 passages + 295 passage = 1,290 passages

Lots of typo fixes.

Internal code changes (thank you, Kazeto)


Planned content for future:

The next update will be in February, regardless of what game day it ends on. I will still finish the content through the end of the day, but I think that doing so much work without being able to share it made me lose a lot of steam. I have realized that as far back as Week 2 I began to rush important scenes and conversations in an effort to cram everything into one monthly update. For the next update I would like to go back to how the game originally was, with longer scenes written and a few days posted, as opposed to the entire week.

I can understand if this might be a problem for people, and am happy to have more conversation about it either on here, through email, or perhaps on the TFGS forum. This isn't an attempt to extend the game's development cycle, but more a correction back to the norm. There's planned content that never got written because I ran out of time. I hope that makes sense. If the overwhelming community response is against this I will continue with how I'm doing it, and instead I'll just put the longer stuff off to do when the game moves to beta.


More future plans:

Kazeto from the TFGS has been helping me with a lot of the game's internal guts. The next update will have a much better coding and callback system. For the player this won't impact much, but I can't emphasize how much better this will allow me to work. 



I hope everyone enjoys the game. 

-brick


P.S. Oh, and report any bugs you find. This has been tested a myriad of times, but that doesn't mean you won't find something new. There shouldn't be anything game-breaking in here, but I'm sure some talented individual will find a way.


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