v0.52 Early Access
Added 2020-11-23 07:04:55 +0000 UTC
Alright, here is the early access for the public build of the v0.5 update!
After the hotfixes for the beta and lots of testing this past couple weeks it seemed like there were no more obvious soft/hard locking bugs, all that was left were minor petty glitches.
Took a couple weeks or so to fix most of those glitches which can be seen in the change log at the bottom of the post.
Wasn't planning to take this long on releasing early access, but insomnia suddenly kicked in really hard and it's had me dead since last week. I was hoping to release it once it went away, but it's been taking a bit too long to go away, so I'm releasing the update and hoping I didn't end up missing something.
So long as everything is ok with this build, I'll open it to the public in a few days, and follow it with news on v0.6.
v0.52 Windows
Known Issues:
Saves from prior updates have some issues, I'll be band-aiding it a bit, but no promises on proper stability on them. I would advice to start a new save.
Change Log
v0.5
- Added 2 POIs (Workshop and Infirmary)
- Prologue was added
- Day cycle system was added
- New lighting systems
- New dynamic NPC system was added
- Most POIs were completely revamped in blender
- Code was heavily improved throughout the game
v0.52
- Mei will bring out a candle to light up the clothing shop at dawn and night
- Now some POIs will have minor layout changes as the day goes on
- Minor positioning tweaks to some prologue scenes
- Fixed back wall not casting shadows at the pool
- Fixed the SmallSwimsuit's Mei chat being skipped at times
- Fixed pool desk area NPC layout not changing after finishing working at the pool
- Fixed glitchy mirror texture at the Clothing shop, and added a mirror that was missing in one of the dressers
- Fixed Clothing shop NPCs spawning at dawn and night, even though they were not supposed to
- Potentially fixed an uncommon issue causing event CGs to disappear without playing the screen dimming animation
- Fixed an issue that at times caused the PUB NPCs to not spawn as intended when entering the PUB
- Fixed level 1 level up animation freezing the player for longer than intended
- Fixed an issue with the Inn work trigger that made it so Hana could interact with it again after starting the working sequence
- Fixed an issue with the Bathhouse service trigger that made it so Hana could interact with it again after starting the service sequence
- Fixed an issue with the Bathhouse work trigger that made it so Hana could interact with it again after starting the service sequence
- Fixed an issue with the Bathhouse service trigger not displaying any dialogue at times
- Fixed clunkiness in the level 2 bathhouse activating routine
- Fixed the Bathhouse service trigger allowing Hana to use the bathhouse while Hana was working
- A few typos and misplaced expressions
- Fixed a few remaining blink instances in the prologue routine
- Fixed a few remaining blink instances in the level 1 level up routine
- Fixed UI remaining disabled after finishing the bathhouse thoughts dialogue played at the bridge at level 2
- Fixed some issues with interactions with Mei
- Potentially fixed an uncommon issue that made it so when finishing work at the pool the screen dimmed before the dialogue popped up
- Potentially fixed an uncommon issue causing the introduction dialogue for Inn to be skipped
- Fixed a glitch causing a relevant piece of dialogue to be skipped when button mashing after finishing work at the PUB for the level 2 level up event
- Fixed a few blinks in which Hana could interact when she was not supposed to in the level 2 level up routine
- Added missing colliders to Bathhouse wardrobes
- Fixed unintended glossiness in a few objects throughout the game
- Fixed being able to work twice at the pub in a day after working there for the first time at level 2
- Potentially fixed an uncommon issue causing the PUB work introduction dialogue to be skipped