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VUEngine
VUEngine

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Super Mario VUE Land

In cooperation with Stereo Boy we present, exclusively to our backers, a 25 FPS HiColor Full Motion Video of Super Mario 3D Land gameplay converted to the Virtual Boy. It is running in 7 colors by blending colors together in consecutive frames, which more or less heavily flickers in emulators but looks pretty smooth on a real Virtual Boy.  

For those of you lucky enough to own one of Kevin Mellott's Virtual Boy Cart Programmers and a 128 MBit cartridge, we attached a 128 MBit version to this post that runs about 9 seconds (note that the image data is umcompressed). We're also releasing a 16 MBit version for all of you FlashBoy owners. That one clocks in at only 2 seconds, though. 

To test drive Kevin's 256 MBit cartridge, we've also been working on a twice as long 256 MBit version that utilizes the expansion space to store all the image data for one eye. It proved to be a bit tricky to get working, though, so we're saving this one for later. Another thing we'd like to add before a public release is sound, but that's not very high on the priority list.

Controls:

Enjoy!

Super Mario VUE Land

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