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wild_guy
wild_guy

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About sims bodies

Hey! Most of the last month was dedicated to sims bodies. 

After the recent bodies update in WW and after updating my rig I suddenly realized that I no longer have bodies to play. New WW bodies with introduced animated butts and holes look worse than the old ones, especially in legs bent positions that are often used in animations. I never used the female WW body including because it looks not that good with intimate FBD details so I'll leave it alone. But since the Cmar's body I use for all my female sims doesn't have holes and I'm not skilled in meshing to add them, I would like to have at least animated butt for this body and I started learning things that would allow me to add it. When after many tries and mistakes I was able to correctly add animated butt weights to Cmar's bottom mesh, it turned out that I can't update the mesh in the package because each time I import the updated mesh, the appearance of the bottom changes for some reason and it looks not exactly like the untouched original. After even more tries finally I found a tricky way to make the updated package and keep the original   appearance. So now I have the Cmar's female bottom (which is in fact the default game bottom) with animated butt.

Now about the WW male bottom. I always used it for my sims and for making animations and I was pretty satisfied with it until the latest WW body update. Besides the latest version looks incorrect while sim is sitting, i.e. in legs bent positions, it has even bigger butt than in the previous version, and it's far bigger than the default game one. This results in premade sims that were made using the default game bottom meshes start having too huge butts when undressed and this looks a bit ugly for me, so I decided to return back the old WW male bottom and update it with animated butt. And here I suddenly found that the hard penis bottom mesh in the previous version of the edited rigs provided by Turbo for animators is not actually the one that was used in the WW before the latest body updates. It either was not updated in its time or was updated with the wrong mesh, I don't know, the fact is it's not what I saw in the game, it has far older butt shape. I asked Turbo and he said he doesn't have the old mesh which means the source file is lost. So the only way to update the old male bottom is to extract it from the old WW but this time it turned out that the exported mesh always has distorted weights which cause the bottom look incorrect in animations. I tried different tools and ways to export it and I had no success, it always has incorrect weights after export. So I was not able to make the old male bottom with animated butt without a source blend file, that's pretty sad. To be honest the male animated butt is needed far less than female one, so I think I can live without it but anyways it would be better to have it just in case. So as a result I just made the old WW male bottom as a separate CC and left it untouched. 

The new male bottom is going to be improved in WW, so I really hope the final result will be at least not worse than the old pre-holes one.

Of course it's personal choice what body to use, I just share the bodies I use myself.

Thanks to Khlas for the help with weights normalization.

Thanks to Cmar for letting me keep her name in the updated female bottom package (which actually was created anew) and permission to share it.

I added the installation instructions and download links to the pinned post, so you can always find these bodies there.

Sorry for a lot of writing.

Comments

All of them are defaults except male hard penis bottom, yes. This is how they originally always was used and how I use them. But it's possible to make them non-default, I can make this if really necessary.

wild_guy

So these are default bodies right? I use other default bodies. Any chance to make them non default to just select them in ww body selector without override defaults?

xpsfm

You have to use WW body selector to apply available body parts to sims. Click on a sim -> Wicked -> Personalization -> Anatomy and clothing -> Body Selector. If you need Cmar's female body, you have to set Native/Override option for top and bottom as that body is default override. The body packages must be in your Mods folder of course.

wild_guy

I do still have Cmars stuff. It was right after the update, so maybe after a couple updates, they are back. Cmar is great, you too of course. Thank you.

Cher151


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