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murabitoh
murabitoh

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Milk Fighter changelog

Just publishing changes so far:


0.4

Public release

- New levels with a lot of new level graphics and animations.

- Adventurers town, only town overview for now, places of interest are still not implemented.

- Two new enemies with full set of animations.

- New animations for mh.

- Status/Inventory screen partly implemented.

- Skill system partly implemented.

- Inventory partly implemented.

- Dialogue system with dialogue sprites, that is mostly unused as for now.

- Lots of architecture changes, actual game level system with proper loader implemented.

- Lots of small tweaks and changes of actual gameplay, like heroine walking speed, zoom level, shooting physics etc.

- UI added.

- You can actually receive damage and die now.

- Sounds and music.


0.4.3

- Added working inventory.

- Items can be used and discarded.

- Added HP restore potion.

- Added potion drinking animation.

- Animation added to gallery.


0.4.4

- New monster(not interactive yet).

- Proper goblin girls drops.

- Added restore points(restore by praying to statues).

- Praying animation.

- Saving and loading implemented. For a moment it is only autosave in town.

- Lot of small tweaks and fixes.


0.4.5

- Animation added to gallery.


0.4.6

- Plant girl added: battle animations, AI, interactions. Dialog sprite and dialogues.

- Guild graphics added.

- Some guild animations added.

- Ingame locations menu system implemented.

- Guild receptionist dialog sprite added.

- Implemented saving state of the visited levels and npcs.

- Implemented NPC dialog tree system.

- Damage bugs in unpredicted positions fixed.

- Small tweaks and fixes.


0.4.7

- New sprites and animations added to gallery




0.4.8

- Added milk capacity as actual gameplay mechanic.

- Implemented monster spawners.

- Extended first level, added respawning monsters

- New heroine dialog sprites and expressions

- Added money, now loot have some actual value

- Added trading menus and interfaces

- Added shop in the town, new shop graphics

- Shopkeeper dialog sprites

- Added lewd selling animations

- Added new usable item

- Dialog system reworked, events graphics support added.

- Implemented story progression system

- Added first shopkeeper mini event



0.4.9

- Gallery updated with new dialog sprites

- Gallery updated with event scenes


Comments

Oh, thank you for finding this out. I'll fix it in the next update.

There some bugs where i can still pick up somemore items from the monster even after killing them and the item will not end up in my inventory. Anyway, great job for making this game

My pleasure. Thank you for your support.


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