Hey everyone,
Sorry for the delay and silence. I got buried in mechanics and bug fixes. Every change led to more adjustments, and what I thought would take days stretched into weeks. I should have posted sooner, but I kept thinking the update was almost done.
Since the timing took longer than I predicted, billing will be paused for October.
Most of the work went into systems and fixes, so content is about the usual size, but the engine and systems have had their biggest upgrade since the start. Check the changelog for details and a content list. The next updates will be more squarely focused on the story now that these improvements are in place.
Thanks for sticking with it. Super-fans can expect a bag of extras within a week.
Download links
Patches (bug fixes):
Unzip into your game folder. You should be prompted to replace files, and click Yes/Replace.
Patch 1 (MEGA)
- Fixed bug that disabled mouse triggering after closing dialogue messages, particularly for Jon while using displays. - Restored several "melee" sprite variants for Eva, which reportedly count as missing in deployed (encrypted) game version. - Fixed missing setFallbackId method. It was causing a crash (at least) on Eva's second Delta mission.
As usual, keep in mind that it's a work in progress, and bugs may occur. Attached you'll find the change log with a small walkthrough, but be warned of spoilers.
Best,
Haldane
Haldane Works
2025-09-30 21:46:53 +0000 UTCNikolay Dimitrov
2025-09-30 21:03:11 +0000 UTCtumult1499
2025-09-29 17:25:13 +0000 UTC