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[GUIDE] Extract character from Cyberpunk 2077

Here's a guide on how to convert characters from Cyberpunk 2077. It's kind a difficult, but you'll get them with textures and materials. You should know Blender at least on some level.

1. Download wolvenkit https://github.com/WolvenKit/WolvenKit

2. Download/install blender importer https://github.com/WolvenKit/Cyberpunk-Blender-add-on

3. Run wolvenkit and create new mod:

4. In Asset Browser, find character .ent file by name (e.g.: john):

5. Double click this character to add into your project (mod) and double click it from your project hierarchy:

6. You'll see this:

7. Go to Tools > Script Manager and run Export_Ent script. You can close Script Manage now, the process of extracting will not terminate until it's finish:

8. You'll see the process in the Log window. Wait till its end:

9. Look for character_name.ent.json file in the mod directory:

10. Import that file into the blender with default settings and preferable appearance:
 

10. Here's what you will see after all the textures, materials and models will be loaded:

11. Save this as blend file

12. Unpack textures into the character folder (it will create \texture\ folder) with File > External Data > Unpack Resources > Write files to current directory

13. Load proper corresponding armature (for johnny.ent it should be man_base):

14. Connect all the objects to the loaded armature:

15. Rename objects and add them to the temp collection:

16. Select only objects and then your armature in viewport with Shift key pressed, then press Ctrl+P and choose Armature Deform:

At this point:

17. Now we need to connect what we got with the missing bones from all other collections:

18. Select proper armature and run remove_bones_with_001.py script (attached) to remove bone copies:

19. Put the bones which are left unparented to some parent (for which it makes sense) in EDIT MODE:

20. Remove all the redundant collections:

  Done.

[GUIDE] Extract character from Cyberpunk 2077

Comments

Thanks for the guide!!

PixelPorts


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