I'm on the last steps of finalizing chapter 3, so here is the grayscale version of the chapter title screen as a teaser.
I've also included some behind the scenes shots of some of the remaining problems I'm working on. Mainly concerning things that are sticking through clothing. Ultimately I'll try to get some more robust tools in place to prevent this in the future, for this chapter I'll probably resort to photoshop in some instances to quickly fix some of these issues to get the early access out this month.
I've also written some scripts for this chapter to help with faster rendering which was definitely needed for shots of the increasing cast being visible in the same shots. This didn't work so great with the old hair system of the older characters making all of the hair completely straight requiring some more time-intensive re-renders. So the plan is to replace these with the new hair system and hopefully retain the same look in the future. But in general the new systems especially with the additional switch to the new Blender 3.6 version released have sped up rendering significantly making this less of a bottleneck.
I have done a few slight rewrites from the original script I've done for chapter 3 which will most likely also include a slight different cutoff point for the ending. For that I'll still need to render a few new shots. So overall it's going to take one or two more weeks to fix all the issues and finish things up for the release.