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JB2A
JB2A

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Patreon Release "Complete Collection" - Pumat

"Pumat" is just a way for us to track our release !

Dear patrons !

We're proud to present our Divine Smite and Breath Weapons ! The breath weapons have been more challenging than expected so we're releasing the Fire, Lightning and Acid versions as 30ft "line" templates for now. When we get to do the "cone" template versions, we might have a look at doing a 60ft version that could work for adult dragons, be scaled down to 30ft for young dragons and maybe be scaled up to the 90ft version for ancient dragons ! A template size of 90ft would result in a 3600px asset which will be large on a file-size perspective but more importantly, may prove to be performance-heavy. We'll do some testing when it comes to it and let you know !

A few colour requests made this release :

We will include the Black Sword - Spiritual Weapon in the next release.
By the way, the first 10 days of the month is a good time for the "Rare" Tier patrons and above to make colour requests on existing assets.
It's usually a time where we experiment whilst waiting for the votes on the Poll in Discord.

While we're on the topic, the Open-Survey will be reset in the next 24 hours and the Patreon-Exclusive Poll on Discord will follow shortly after !
It seems there is a very strong need for Bullet animations ! πŸ˜‰
We'll make our best to bring out the big guns ! Say hello to my little friend πŸ’₯πŸ”«πŸ˜‚

How to access our JB2A content :

Same as last release

Foundry users

  1. Uninstall the free module. You don't need it anymore (note that all existing paths to tiles from the free modules will be removed in the process. You can fix the links yourself by replacing "JB2A_DnD5e" with "jb2a_patreon")
  2. Download our zip file from itch.io HERE. It contains ALL of our assets
  3. Drag and Drop the 'jb2a_patreon' folder into your modules folder
    (\Data\modules)
  4. Launch Foundry or restart it if it's running. The 'JB2A Complete Collection' should have appeared in the list of modules in the 'Add-on Modules' tab.
  5. Activate our module from your World as you would do any other module and that's it ! Enjoy !

A Step by Step Installation guide is accessible here

Forge users

πŸ§™

Other VTT users

Enjoy and thank you again !

Jules&Ben πŸ––

Comments

Yes, our module is basically just a library of assets so there's no reason why it wouldn't be. And we tested the actors and macro compendiums. Everything is working and good to go. A lot of other modules are already compatible with 0.8.6 like Automated Animations (requires a re-install however as the name of the module changed slightly) and Token Magic FX. Not too sure about the rest.

JB2A

is this 0.8.0 compatible?

Kent Nelson


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