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roadtovostok
roadtovostok

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Weapon System Updates

Hi!

Just finished implementing few final touches to the overall procedural weapon system and for tomorrows / todays (depending your timezone) test build.

Here's the new updates:
- Support for suppressors
- Suppressor audio tails (outdoors)
- Debug ammo count
- Tactical / empty reload animations (based on ammo)
- Dynamic firemode selector
- Dynamic ejector port
- Bullet casings (GPU particles)
- Recoil clamping
- General recoil tweaks (feedback needed)

- Antti (Developer)

Comments

This is too good. Awesome!

Ronnie Ashlock

Looks sick!

Dani


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