Dev Update (07/11/2023)
Added 2023-11-07 11:26:17 +0000 UTCHi!
Just a quick info related to the port update and next test build.
For the past week, I have been really trying to find a out an efficient way to implement a nice inventory system that is easy to debug and visually appealing.
I think I have now went through seven different iterations technically. Even though each of these iterations have worked in a test environment, there's still few elements with the recent one that will cause issue if some parts are not rewritten.
This inventory system is really important to get right technically at the beginning since it needs to scale for this entire project and I know all those mistakes that I made in Unity, so I don't want to reproduce them with Godot.
I will post the port update tonight and probably by tomorrow I have something initial ready :)
- Antti (Developer)
Comments
Rather take your time than rush things :)
Rottmeister
2023-11-07 12:55:46 +0000 UTC