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roadtovostok
roadtovostok

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Dev Update (11/11/2023)

Hi!

Here's a quick dev update.

I'm now almost ready with the entire inventory system. Currently I have implement and fixed the following features from the last test build:

- Item use / consume (keybind available)
- Item fast equip (keybind available)
- Item fast unequip (keybind available)
- Character preview fast equip and highlight
- Grid stats calculations (weight capacity and value)
- Item drop from empty area
- Equipment slot size variations
- Item drops went through terrain (fixed)

So there's basically only three things left which I will finish today or tomorrow:

- Weapon manager connection
- Clothing system connection (Arms)
- Item hover tooltip

On top of this there have been some great progress with the KP-31 audio and animations, hopefully I can showcase some of those tonight.

There have also been some preparations for certain Public Demo 2 details (after the initial Godot Demo) and here's for example some new log pile assets.

- Antti (Developer)

Dev Update (11/11/2023)

Comments

Yea I think this first Godot demo at the end of the year will be pretty close to that.

Road to Vostok

Log piles look solid! Is the upcoming godot demo going to be comparable to public demo 1 v2 in terms of movement/shooting/graphics so we can get a decent unity vs godot comparison?

Herbmeiser


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