Dev Update (18/11/2023)
Added 2023-11-18 19:15:24 +0000 UTCHi!
Good news!
Most of the AI system is now fully ported. There weren't any major issues and I think I even made multiple small improvements to the previous Unity version.
Even though there's an AI overhaul coming at some point in the future, this current system should be pretty reliable in terms of player detection, pathfinding, directional audio and the AI has pretty smooth movement blending in different scenarios (indoor / outdoor).
This week, I have also implemented bunch of small port topics like damage system, bullet flyby sounds, initial medical system (character stats) and so on.
This AI porting topic was the last "scary" features to port, since those other remaining ones are quite straightforward and don't require any important tools from the engine.
- Antti (Developer)
Comments
Niceeeeee
Marek Pšenica
2023-11-21 11:45:18 +0000 UTCCurrently no, I tend to avoid additional plugins unless there's a clear need for those. At the moment my own terrain solution works fine and haven't had any major issues with the native physics.
Road to Vostok
2023-11-19 14:34:40 +0000 UTCare using any extensions like jolt or terrain3d?
Cosku Bas
2023-11-19 14:29:24 +0000 UTCLooks amazing!
Findacasl Gmail
2023-11-19 10:08:22 +0000 UTCLove it. Hey, Captain T-Pose, have some fresh flashlight to the face.
Ronnie Ashlock
2023-11-19 00:06:15 +0000 UTCAwesome news! Can't wait to test it out
Sam Hardwater
2023-11-18 20:32:36 +0000 UTCYour commitment to this project is so goddamn impressive. rock on <3
Dani
2023-11-18 19:17:47 +0000 UTC