Dev Update (27/11/2023)
Added 2023-11-27 20:40:54 +0000 UTCHi!
Just a quick update that I'm going to still polish some of the attachment system / inspect animations today.
I basically found a better method for handling the inspect animations in code and avoiding the situations where you get "locked" into these anims. when they are playing. With this current method you can interrupt the anims. and force different states without having to wait the previous state to finish.
Tomorrow night the next test build is ready to go along with the port update.
- Antti (Developer)
Comments
I remember when csgo introduced weapon inspection almost a decade ago, you could now wobble around by playing the animations repeatedly. Even though it is a small gimmick, it felt cool and somehow satisfying to do that with a certain rythm. It might look like a small detail on the surface but these changes should make the game feel more responsive and enhance immersion, I am sure it will be worth the extra work.
Nubb3r
2023-11-27 20:57:45 +0000 UTC