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roadtovostok
roadtovostok

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Shipyard Update 1

Hi!

Here's a short Shipyard rebuild update.

I start with the included video and some topics related to that.

Some of you might remember that I showcased a water buoyancy thing a long time ago in one of the devlogs. This feature was mostly designed for this Shipyard map and multiple barges that are on this map.

This water buoyancy becomes interesting since it simulates floating and while you are looting these barges you are on top of moving platform. This basically means that your controller is slightly disoriented and if you get into firefight while you are on the barge, the aiming becomes much more difficult also.

This buoyancy thing is also connected to weather system, meaning if there's a storm the water level rises a bit and wave intensity increases which makes the buoyancy more aggressive and so on.

On top of this, I made all the shipping containers enterable like shown in the video and overall the rebuilding process with this map has started pretty smoothly.

Here's few random screenshots also from the road that leads to the dock area.

Comments

Jump physics feel super good here, not floaty and heavy, perfectly balanced.

Alonso Joaquín

The buoyancy + swayed aiming detail is so specific that I am 95% sure it‘s something you have experienced yourself in your career at some point.

Nubb3r

Imo the opening and closing speed of various **doors** should weight in their mass, friction etc, so that for example cargo-doors would take time to open and to close. Otherwise the weather system looks really good already.

Rottmeister

Looks great! How is the performance with the water and buoyancy? For everyone interested here’s a great video by the wonderful Acerola on water physics in video games and why it is so hard to make it look good and not ruin performance. https://youtu.be/ja8yCvXzw2c?si=MNxBRRaNbHMw-LDl

MineLPPhynix

i see the future, it will raining props

Юрий Су

what a cool system. i bet firefights on this thing would be pretty hectic but a good time

Dani

This is super cool. Reminds me of how Valheim will lock your camera to the orientation of the raft so the waves really disorient you. It also gave me a laugh hearing those crates open with the sound of a wooden door. Super hype!!

Fonzi

Looks great! Hyped for Public Demo v2

xXMetalFlakeXx


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