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roadtovostok
roadtovostok

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Medical Audio

Hi!

Here's the first iteration of the medical audio.

The main idea behind this is to limit the need of HUD elements and start to introduce recognizable sounds for each medical condition when they activate.

One extra medical related thing. I totally forgot or somehow missed porting the fall damage calculations from the Unity version. I added this today and there's certain randomizations for fall damage and change of activating the fracture medical condition.

- Antti (Developer)

Comments

self medication in rambo style

Olli Ruohomäki

i think bleeding is a little bit to "over" Sounds like someone got murdered ^^ I also really like Sound > HUD. I'm excited to see how it feels in the game

SavRoyale

I love your way of minimizing hud and adding audio instead, definitely going to help with the immersiveness

am hedgehog


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